Results 81 to 90 of about 2,992,879 (335)

Development of a framework for implementing digital serious games in anatomy education: A single‐centre qualitative study

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Serious games are emerging as innovative tools in medical education, yet their adoption in anatomy teaching remains limited due to educator hesitancy, institutional constraints, and design challenges. This qualitative study explores the perspectives of anatomy educators on digital serious games and proposes a framework for their implementation.
Arthur Chin Haeng Lau, James Pickering
wiley   +1 more source

On Cultural Materialism, Comics and Digital Media [PDF]

open access: yes, 2013
In 1936, Walter Benjamin (1892-1940) accounted for the paradigm shift that mechanical reproduction meant for art and politics. For Benjamin, technological change was not merely a sign of uncomplicated, forward-thinking progress; it meant a profound ...
Priego, E.
core   +1 more source

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

Media panic : the duo media - youth as problem for didactic and teaching plan [PDF]

open access: yes, 2016
Relacja: młodzież i nowe media jest przedmiotem sprzecznych interpretacji, pełnych utopii lub wypełnionych niepokojami i lękami. Debaty o nowych mediach powodują rozgrzanie reakcji emocjonalnych.
Andó, Salvo
core  

(Ultra)Minor Comics? Opening Up the History of (Post-)Yugoslav and Bulgarian Comics to Outsiders [PDF]

open access: yes, 2020
The last decade saw the publication of more and more monographs (partially) devoted to the history of comics (and/or graphic novels) in smaller or larger geographical/cultural areas around our globe. In this article I first focus on what – if anything – (
De Dobbeleer, Michel
core   +1 more source

Impacts of body donor non‐anonymization on students' educational and humanistic development: A systematic review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract A recent trend in healthcare education has been the increasing emphasis on the development of humanism and empathy in students. Within anatomy education, some institutions have implemented curricular innovations such as donor non‐anonymization to facilitate this development.
Rodrigo Muscogliati   +5 more
wiley   +1 more source

Calling Dick Tracy! Or, Cellphone Use, Progress, and a Racial Paradigm [PDF]

open access: yes, 2008
The hero and phone-watch from Dick Tracy are evoked regularly in news and studies of cellphone use. This paper argues that the racial paradigm of White law enforcer and Dark law-breaker in the comic strip resonates in contemporary evocations and in ...
Nicholson, Judith A.
core   +2 more sources

Immersive reality capabilities of relieving hiraeth

open access: yesJournal of the Association for Information Science and Technology, EarlyView.
Abstract Understanding how immersive experiences foster a sense of presence sufficient to rival real‐world experiences remains an open research area. Prior work has largely examined episodic memory recall in simulated environments, but less is known about how immersive technologies can reconnect individuals with personal memories.
Erica Mi, Fred Fonseca
wiley   +1 more source

Digital Interactive Comic “Virus Fighter”

open access: yesJTECS : Jurnal Sistem Telekomunikasi Elektronika Sistem Kontrol Power Sistem dan Komputer
Virus terlebih khususnya COVID 19 menyebar melalui droplet atau kontak langsung dengan korban. Virus ini menyebabkan sesak napas dan hilangnya penciuman. Salah satu cara untuk mencegahnya adalah dengan menghindari kerumunan. Hal ini perlu disosialisasikan kepada masyarakat dengan bantuan teknologi yang mampu menghubungkan antar manusia tanpa harus ...
Putri Abdi Negara   +2 more
openaire   +1 more source

ComSem: Digitization and Semantic Annotation of Comic Books [PDF]

open access: yes, 2017
The popularity of digital comic books keeps rising, causing an increase in interest from traditional publishers. Digitizing existing comic books can require much work though, since older comic books were made when digital versions were not taken into account.
Van Herwegen, Joachim   +2 more
openaire   +2 more sources

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