Results 111 to 120 of about 58,889,541 (252)
Single‐Step Analog In‐Memory Matrix Computation in Three‐Dimensional Circuits
A wooden model illustrates a 3D memristive array designed for single‐step kernel convolutions. It shows how two‐dimensional input data are mapped into the 3D array and convolved in parallel with stored kernels. Color‐coded connection points represent programmed memory‐element values, with each color corresponding to a specific kernel weight.
Alireza Jaberi Rad +8 more
wiley +1 more source
Comparative Analysis of Model‐Agnostic Explanation Methods in Materials Science
To address the critical lack of explainable artificial intelligence (XAI) benchmarks in materials science, we present a quantitative and qualitative analysis of six XAI methods applied to molecular fingerprints. Our results reveal significant discrepancies in feature importance rankings, demonstrating that the chosen explanation approach introduces ...
Anna Przybyłowska +7 more
wiley +1 more source
How can additive manufacturing enable components that sense, adapt, heal, and power themselves? This review synthesizes recent advances in smart functionalities, manufacturing technologies, and intelligent design strategies, revealing a pathway toward fully integrated, autonomous, and multifunctional systems across diverse engineering sectors. Additive
Aiswarya Rony +3 more
wiley +1 more source
Game-based learning in formal educational contexts : how subject matter experts and game experts could collaborate to design and develop games [PDF]
This doctoral research aimed to investigate how subject matter experts (SMEs) and game experts can collaborate to design and develop games for use in formal educational contexts.
Tan, Wee Hoe
core
AI‐Based Immortality: The Ethical Advantage of the Aretai Approach
ABSTRACT The convergence of artificial intelligence, digital identity technologies, and biogerontological ambitions has produced a novel set of philosophical problems that have not yet been adequately addressed within mainstream bioethical discourse. Digital life extension—encompassing AI‐generated avatars, neural data preservation, mind uploading, and
Mirko Daniel Garasic
wiley +1 more source
Social Engagement in a Digital Role-Playing Game dedicated to Classroom Management [PDF]
Classcraft, available as a mobile and web application, is a role-playing game for class- room management in high schools [1]. Teachers can create teams and assign an avatar to students, as well as points and ‘powers’ as rewards for desired behaviour.
Bonvin, Guillaume, Sanchez, Eric
core
AI Dependence as a Longitudinal Governance Problem
ABSTRACT Artificial intelligence governance typically focuses on whether people rely on AI appropriately during individual decisions. This Perspective addresses a different question: whether repeated AI use changes the capabilities and alternatives available to users and organisations over time.
Yiran Du
wiley +1 more source
Digital game-based learning: Does it improve university students’ learning in an online context?
The use of digital game-based resources constitutes an alternative educational practice to improve the teaching-learning process in the context of higher education.
Beatriz Chaves-Yuste +2 more
doaj +1 more source
Abstract Discrete choice experiments are increasingly being used to estimate land managers' willingness to accept participation in incentive‐based environmental programs. This is a specific application of discrete choice experiments: the estimation of willingness to accept for a private good (program participation) where respondents have to make trade ...
Anastasio J. Villanueva +2 more
wiley +1 more source
Abstract In the digital era, adolescent development is deeply embedded in the cyber environment. Despite ongoing debate on the benefits and/or risks that Internet use brings to adolescents in empirical studies, conceptual and theoretical discussion on the influences of the intensity and modalities of Internet use is peripheral.
Linxiao Zhang +3 more
wiley +1 more source

