Results 101 to 110 of about 526,712 (305)
Trends in digital game-based learning research
The aim of this research is to reveal the global research dynamics of digital game-based learning studies and to contribute to a holistic understanding of the subject area. Within this purpose, the current situation of the field, with its emerging new orientations and its intellectual structure are examined with an in-depth perspective.
Beytullah Karagöz, Hüseyin Ateş
openaire +1 more source
Toward Environmentally Friendly Hydrogel‐Based Flexible Intelligent Sensor Systems
This review summarizes environmentally and biologically friendly hydrogel‐based flexible sensor systems focusing on physical, chemical, and physiological sensors. Furthermore, device concepts moving forward for the practical application are discussed about wireless integration, the interface between hydrogel and dry electronics, automatic data analysis
Sudipta Kumar Sarkar, Kuniharu Takei
wiley +1 more source
IMPLEMENTASI PENGGUNAAN MEDIA DIGITAL GAMES BASED LEARNING DALAM MENINGKATKAN MOTIVASI BELAJAR DAN KETERAMPILAN TEKNIK DASAR SEPAKBOLA [PDF]
Tujuan dari penelitian ini adalah untuk mengetahui dan menguji pengaruh impelementasi penggunaan media Digital Games Based Learning (DGBL) terhadap motivasi belajar dan keterampilan teknik dasar sepakbola siswa kelas VII SMPN 1 Cisarua.
Kartikawati, Ika
core
Bayesian optimization enabled the design of PA56 system with just 8 wt% additives, achieving limiting oxygen index 30.5%, tensile strength 80.9 MPa, and UL‐94 V‐0 rating. Without prior knowledge, the algorithm uncovered synergistic effects between aluminum diethyl‐phosphinate and nanoclay.
Burcu Ozdemir +4 more
wiley +1 more source
The low level of students’ vocabulary mastery, which affects reading comprehension, needs to be addressed through the implementation of appropriate instructional strategies. The increasing use of digital games in education indicates a growing demand for
Atika Zami Fauzia, Yuyun Yulia
doaj +1 more source
Affective states in digital game-based learning: Thematic evolution and social network analysis. [PDF]
Chen X, Zou D, Kohnke L, Xie H, Cheng G.
europepmc +1 more source
MQLV: Optimal Policy of Money Management in Retail Banking with Q-Learning [PDF]
Reinforcement learning has become one of the best approach to train a computer game emulator capable of human level performance. In a reinforcement learning approach, an optimal value function is learned across a set of actions, or decisions, that leads ...
Charlier, Jeremy +3 more
core +1 more source
Deep Learning‐Assisted Design of Mechanical Metamaterials
This review examines the role of data‐driven deep learning methodologies in advancing mechanical metamaterial design, focusing on the specific methodologies, applications, challenges, and outlooks of this field. Mechanical metamaterials (MMs), characterized by their extraordinary mechanical behaviors derived from architected microstructures, have ...
Zisheng Zong +5 more
wiley +1 more source
Creativity has been proven to be a core competitiveness in the twenty-first century. Although many experimental studies have confirmed that game learning can improve creativity, some studies have contrary results.
I-Cheng Lin +4 more
doaj +1 more source
The Effect of Digital Game-Based Learning on Learning Motivation and Performance Under Social Cognitive Theory and Entrepreneurial Thinking. [PDF]
Chen CC, Tu HY.
europepmc +1 more source

