Results 81 to 90 of about 281,783 (261)
Level up learning: a national survey on teaching with digital games [PDF]
Digital games have the potential to transform K-12 education as we know it. But what has been the real experience among teachers who use games in the classroom?
Lori Takeuchi, Sarah Vaala
core
On Similarities between Inference in Game Theory and Machine Learning [PDF]
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two domains so as to facilitate developments at the intersection of both fields ...
Stephen J. Roberts +33 more
core +1 more source
Digital game-based language learning for vocabulary development
Current literature suggests that one of the impressive benefits of digital game-based language learning is its potential to create engaging vocabulary learning experiences.
Mahjabin Chowdhury +6 more
doaj +1 more source
This study’s purpose was to compare the effectiveness of the traditional, lecture and discussion method to a digital game-based learning (DGBL) approach on students’ near and far knowledge transfer abilities in agriculture and mathematics regarding a ...
J. C. Bunch +3 more
doaj +1 more source
Adaptive Responses of Tropical Crops: A Multi‐Scale Omics Integrated Perspective
Tropical crops integrate genomic, morphological, physiological, and ecological adaptations to thrive under extreme and variable environments. This review highlights how natural selection, domestication, and breeding shape stress resilience, resource‐use strategies, and productivity in sugarcane, banana, cassava, rubber and oil palm, offering new routes
Peilin Wang +11 more
wiley +1 more source
A Model to Identify Affordances for Game-Based Sustainability Learning [PDF]
Sustainability learning requires the assimilation of domain-specific knowledge and the development of mindsets suitable to engage in complex system dynamics to foster sustainable action.
López, Ximena, Fabricatore, Carlo
core
Exploring the Factors Influencing Learning Effectiveness in Digital Game-based Learning. [PDF]
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of ...
Tsai, F. H.;Yu, K. C.;Hsiao, H. S.
core
Research on the possible benefits of digital games for learning outcomes in STEM education has shown mixed results, which is another reason that this study is focused on inconsistencies in past research outcomes.
Isnanik Juni Fitriyah +3 more
doaj +1 more source
Game-Based Learning experiences in primary mathematics education
Using game-based learning (GBL), especially digital game-based learning (DGBL), as a teaching and learning environment can be a pedagogical resource and a good strategy in the classroom to support mathematical learning.
Edith Debrenti
doaj +1 more source
Leading the Pack: Next‐Generation Batteries for Humanoid Robotics
Humanoid robots challenge traditional and anticipated energy technologies. Humanoid robot benchmarks of runtimes and energy demands for industry applications inform humanoid robot battery design choices at the cell level, pack level, and system level.
Matthew Bergschneider +6 more
wiley +1 more source

