Results 181 to 190 of about 58,889,541 (252)
Abstract This paper presents an exploratory analysis of contemporary curricular and professional qualification policies in the Scottish education system, focusing on minimum qualification thresholds for mathematics teaching. The study examines how veteran secondary mathematics practitioners perceive the structural and pedagogical implications of using ...
Paul Argyle McDonald
wiley +1 more source
Exploring the Effectiveness of Gamification in Food Safety Training: A Systematic Review. [PDF]
Mekanna AN, Bou-Mitri C.
europepmc +1 more source
Abstract The intertwined crises of climate change, biodiversity loss and environmental degradation represent profound global challenges. Education holds a unique role in enabling all young people to navigate uncertainty, participate meaningfully in decision‐making and contribute to more just and sustainable ways of living.
Julie Robinson +2 more
wiley +1 more source
Correction: Integrating digital cultural detective games with social emotional learning to foster cultural sensitivity and intercultural empathy among kindergarten teachers: a mixed-methods study. [PDF]
Chen GZ, Fan Y, Liao Z.
europepmc +1 more source
Abstract Extensive research has shown that students from higher socioeconomic status (SES) backgrounds generally outperform their lower SES peers. Nevertheless, some low SES students succeed, albeit it ‘against the odds.’ Coleman's (1988) theory of social capital in the family suggests that financial capital, human capital and social capital all affect
Fang Xu, Steve Strand
wiley +1 more source
Computer Games on the Development of Physical Motor Skills and Social Interaction in Preschool Children: Quasi-Experimental Study. [PDF]
Chang IC, Yen CE.
europepmc +1 more source
ABSTRACT Our planet faces a critical crisis, with pollution, resource depletion and biodiversity loss surpassing sustainable limits. Businesses must address these challenges, with the circular economy and Industry 4.0 offering transformative potential through closed‐loop systems, regenerative solutions and advanced technologies.
Agnes Toth‐Peter +3 more
wiley +1 more source
Science and Videogames: From Scientific Dissemination to Knowledge Production. [PDF]
Bisso-Machado R.
europepmc +1 more source
Corporate Decarbonization via Technology and Management
ABSTRACT This study provides a comprehensive overview of key findings on decarbonization, advanced technologies, and management strategies, highlighting emerging themes shaping the field. Advanced technologies enhance carbon reduction through efficiency, real‐time monitoring, and optimizing resource optimization.
Heidy Montero‐Teran +2 more
wiley +1 more source
Gamification is not just fun: the effect of gamification design elements on shaping intrinsic motivation and learning persistence. [PDF]
Lo CH.
europepmc +1 more source

