Results 141 to 150 of about 4,324,517 (401)
This study examined the relationship between physical activity, digital game addiction, and academic success among university students. Participants were university 704 students from Turkiye who did physical activity and played digital games.
Aydin Ilhan
doaj +1 more source
PENGARUH PENDEKATAN BERMAIN BERBASIS DIGITAL GAME BASED LEARNING (DGBL) TERHADAP PENINGKATAN KERJASAMA DAN KETERAMPILAN BERMAIN SEPAKBOLA [PDF]
Tujuan penelitian ini adalah untuk mengetahui pengaruh Pendekatan Bermain Berbasis Digital Game Based Learning (DGBL) terhadap Peningkatan Kerjasama dan Keterampilan Bermain Sepakbola.
Wisaksono, Hendro
core
Flexible Sensor‐Based Human–Machine Interfaces with AI Integration for Medical Robotics
This review explores how flexible sensing technology and artificial intelligence (AI) significantly enhance human–machine interfaces in medical robotics. It highlights key sensing mechanisms, AI‐driven advancements, and applications in prosthetics, exoskeletons, and surgical robotics.
Yuxiao Wang +5 more
wiley +1 more source
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
Midbrain PAG Astrocytes Modulate Mouse Defensive and Panic‐Like Behaviors
Astrocytes in the midbrain periaqueductal gray (PAG) dynamically encode threat intensity and shape defensive action selection in mice. Real‐time Ca2+ imaging reveals robust astrocytic activation during predator odor and CO2 exposure. Aberrant astrocytic Ca2+ overactivation disrupts goal‐directed escape, biases behavior toward freezing, and induces ...
Ellane Barcelon +10 more
wiley +1 more source
Rethinking Experiential and Hands-On Learning for Digital Spaces: A game-based case study in design education [PDF]
Kristina Maria Madsen, Thessa Jensen
openalex +1 more source
İnternet Üzerindeki Oyun Sitelerinin Çocuklara Yönelik Riskler Açısından İncelenmesi
Çocukların ayrılmaz bir parçası olarak algılanan oyun oynamak, çocukların öğrenmelerini, kendilerini ifade etmelerini, keşfetmelerini ve eğlenmelerini sağlamaktadır.
Halil Kayaduman, Mehmet Sağlam
doaj
By profiling the spatiotemporal hepatic landscape of CHB mouse models, the originally peri‐portal localized KCs migrated to the peri‐central in a CXCL9‐CXCR3‐dependent manner, facilitating their interaction with HBV+ hepatocytes. The interaction promoted LMD in KCs through ASGR1‐induced LXRα degradation, which, in turn, induced CSC formation via Stat3 ...
Jingqi Shi +18 more
wiley +1 more source
Digital Malaysian Tradition Game: A Case Study of Baling Tin
Nur Izzati +5 more
openalex +1 more source
Vocabulary Learning in Digital-Game Based Learning Using Sega Genesis Video Games [PDF]
Digital game is not only a tool of entertainment, but it can also be used in pedagogical setting, making it an interesting issue of unconventional technology-integrated learning experience.
Jhon, A. (Alex)
core

