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Learning, Education & Games: Volume Two
The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for using and designing games for learning. This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings.openaire +1 more source
Fuzzy-based dynamic difficulty adjustment of an educational 3D-game
Multimedia Tools and Applications, 2023Konstantina Chrysafiadi, Maria Virvou
exaly
Educational game design for online education
Computers in Human Behavior, 2008Pablo Moreno-Ger +2 more
exaly

