Results 101 to 110 of about 455,283 (268)

Cracking the Code: Genotype–Phenotype Correlation Models in Sarcoglycanopathies

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Sarcoglycanopathies are among the most severe limb‐girdle muscular dystrophies (LGMD), though milder presentations have been described. These diseases are primarily caused by missense variants, but the limited predictability of their effect on protein maturation, complex formation, and transport has hindered reliable genotype ...
Leonela Luce   +72 more
wiley   +1 more source

The Effect of Smartboard-Based Interactive Media on Learning Interest and Mathematics Achievement of Elementary School Students

open access: yesEducation Human and Development Journal
Integrating digital learning media in primary education has become increasingly important to enhance student engagement and academic achievement, particularly in subjects that students often perceive as difficult, such as mathematics.
Lilik Muji Hastutik   +3 more
doaj  

Automatic Programming and Education

open access: yesCompanion Proceedings of the 6th International Conference on the Art, Science, and Engineering of Programming, 2022
openaire   +1 more source

The educational program

open access: yes, 1958
(Uploaded by Plazi from the Biodiversity Heritage Library) No abstract provided.
openaire   +2 more sources

CSF Monoamine Metabolites and Cognitive Trajectory in Early Parkinson's Disease

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Background Imaging and postmortem studies indicate that abnormalities in monoaminergic neurotransmission contribute to cognitive impairment in Parkinson's disease (PD). However, it remains uncertain if cerebrospinal fluid (CSF) monoamine metabolites can serve as biomarkers of cognitive decline in early PD.
Jing‐Yu Shao   +7 more
wiley   +1 more source

The Interactive Kahoot Game's Impact on Student Interest and Learning Independence in Mathematics Learning

open access: yesEducation Human and Development Journal
This study aims to examine the impact of the interactive game-based platform Kahoot on student engagement and learning independence in mathematics instruction at Kebun 2 Elementary School.
Indah Kusuma Wardani   +3 more
doaj  

SPG4 and Dementia: Expanding the Clinical Spectrum

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Hereditary spastic paraplegia (HSP) is a group of disorders characterized by progressive spasticity and lower limb weakness, with mutations in SPG4/SPAST being the most common cause. Detailed studies and clinical and molecular comparisons across different populations are missing.
Emanuele Panza   +19 more
wiley   +1 more source

Improving Elementary Students’ Mathematical Understanding and Independent Learning Through the Puzzle Learning Media

open access: yesEducation Human and Development Journal
Innovative and engaging instructional media are increasingly required to enhance students’ conceptual understanding and promote learner autonomy in elementary education.
Yanti Setiawati   +3 more
doaj  

RNA Sequencing Resolves Cryptic Pathogenic Variants in Mitochondrial Disease

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Objective Mitochondrial diseases are the most common inherited metabolic disorders, characterized by pronounced clinical and genetic heterogeneity that complicates molecular diagnosis. Although DNA‐based sequencing approaches have become standard in genetic testing, up to half of patients remain without a definitive diagnosis.
Zhimei Liu   +21 more
wiley   +1 more source

Comparing the Effect of Semi‐Immersive Virtual Reality, Computerized Cognitive Training, and Traditional Rehabilitation on Cognitive Function in Multiple Sclerosis: A Randomized Clinical Trial

open access: yesAnnals of Clinical and Translational Neurology, EarlyView.
ABSTRACT Background Cognitive impairment is a common non‐motor symptom in Multiple Sclerosis (MS), negatively affecting autonomy and Quality of Life (QoL). Innovative rehabilitation strategies, such as semi‐immersive virtual reality (VR) and computerized cognitive training (CCT), may offer advantages over traditional cognitive rehabilitation (TCR ...
Maria Grazia Maggio   +8 more
wiley   +1 more source

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