Results 1 to 10 of about 77,876 (120)

E-Sports, Anxiety, Aggression and Psychological Well-being: A Cross-sectional Study [PDF]

open access: yesJournal of Clinical and Diagnostic Research, 2022
Introduction: Electronic sports or e-sports is also known as online gaming, professional gaming, computer gaming. Nowadays E-sports has gained a lot of popularity in the area of research.
Lata Kumari, Usha Sharma, Sukhmani Singh
doaj   +1 more source

Health risk behaviors among university students: the role of outdoor sports and electronic sports [PDF]

open access: yesJournal of Humanities and Applied Social Sciences, 2023
Purpose – Involvement of youth in electronic sports is increasing and outdoor sports are decreasing day by day. It not only affects their health but also leads them towards noncommunicable diseases.
Saima Anwar   +2 more
doaj   +1 more source

Sleep in Habitual Adult Video Gamers: A Systematic Review

open access: yesFrontiers in Neuroscience, 2021
Video gaming is a popular, globally recognized phenomenon, played recreationally or competitively as esports. Gaming is a typically sedentary nighttime activity; therefore, the potential to impact sleep and health is high.
Chadley Kemp   +7 more
doaj   +1 more source

Are Esports Players Inactive? A Systematic Review

open access: yesPhysical Culture and Sport: Studies and Research, 2022
As esports grow, public authorities have many concerns about the potential negative health effects of this “sedentary” practice. This work proposes a systematic review on the links between esports and physical activity (PA).
Voisin Nicolas   +2 more
doaj   +1 more source

The Effects of Perceived Social Support, Family Climate, and Adult Attachment Styles on Digital Game Addiction in Esports Players

open access: yesAddicta: The Turkish Journal on Addictions, 2022
There have been many different game designs that users find suitable and numerous devices on which various games can be played. The development of digital games over the last 30 years has led to the creation of electronic sports .
Beyza Yılmaz, Yasemin Özkan
doaj   +1 more source

Non-Invasive Brain Stimulation: Augmenting the Training and Performance Potential in Esports Players

open access: yesBrain Sciences, 2020
During the last two decades, esports, a highly competitive sporting activity, has gained increasing popularity. Both performance and competition in esports require players to have fine motor skills and physical and cognitive abilities in controlling and ...
Wei Zhuang, Keyi Yin, Yahua Zi, Yu Liu
doaj   +1 more source

Feasibility of Implementing an Electronic Government System in Executive Sport Organizations of Iraq [PDF]

open access: yesArchives in Sport Management and Leadership, 2023
The purpose of this research was to analyze the implementation of E-government system in sport organizations in Iraq.  The statistical population of the qualitative part based on thematic analysis approach included university sport management professors ...
Elham Akhavan   +2 more
doaj   +1 more source

Analysis of the impact of electronic sports on anxiety and biochemical factors of players

open access: yesRevista de Investigaciones Universidad del Quindío, 2022
An obvious characteristic of computer games is stress, competition, and physiological alterations in the body. It is regarded as an important subject including those factors in e-sports, getting progressively popular in the digital era.
Savaş Ayhan
doaj   +1 more source

Interactive Transporting and Accessibility Planning of Sports Events' Cities in Egypt, Port Said City as a Model [PDF]

open access: yesAssiut University Bulletin for Environmental Researches, 2022
INTRODUCTION: Global sports events witness progress in their organization and in their public and tourist turnout for their host country and require developing its infrastructure.
أحمد علي علي   +1 more
doaj   +1 more source

Participation Motivation Scale For E-Sports: Validity and Reliability Study (PMSES)

open access: yesTürk Spor ve Egzersiz Dergisi, 2019
Electronic sports appeared in the world in the late 1970s and gained popularity in the 2000s.  In Turkey, on the other hand, the popularity and the number of players have increased after 2008.
Oğuzhan Gül, Mehmet Gül, Recep Uzun
doaj   +1 more source

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