Results 21 to 30 of about 78,025 (262)

ELECTRONIC SPORTS (E-SPORTS): A GLOBAL PHENOMENON AFFECTING SPORTS CULTURE

open access: yesRiyadhoh : Jurnal Pendidikan Olahraga, 2023
This research presents a comprehensive analysis of the psychological and social impacts of participation in eSports, a global phenomenon that has enriched sports culture. Through a literature review approach, this research explores player motivation, online identity, and the mental health impact of playing intensity.
openaire   +1 more source

Electronic sports and a research on consumer preferences [PDF]

open access: yesUluslararası Sosyal Medya ve İletişim Araştırmaları Dergisi, 2021
Yaşamın önemli bir unsuru olan oyun binlerce yıldır insan yaşamında gerçekleşen dönüşümlere ayak uydurmayı başarmıştır. İlk dönemlerinde yalnızca hayatta kalma amacıyla gerçekleştirilen aktivitelerin benzetimi şeklinde gerçekleştirilirken bireylerin yaşamsal koşullarındaki iyileşmeler daha çok insanın oyun oynayarak zaman ...
openaire   +1 more source

Designing a New Smart Sport Shoes [PDF]

open access: yesBiyumikānīk-i varzishī, 2023
Objective The advancement of technology in various fields opens up new opportunities for the future. Technology plays an essential role in sports and sports equipment.
Milad Pourhasan   +2 more
doaj  

Big data-driven intelligent governance of college students' physical health: System and strategy

open access: yesFrontiers in Public Health, 2022
With the development of information technology, the application of a new generation of information technologies, such as big data, Internet Plus, and artificial intelligence, in the sports field is an emerging, novel trend.
Chenliang Deng   +4 more
doaj   +1 more source

Designing an Electronic Marketing Model Based on Social Networks –Case Study on Sports Equipment Manufacturing Companies [PDF]

open access: yesSports Business Journal, 2023
Purpose: Today, due to the potential of networks and social media, marketing has experienced significant growth in them. However, the mechanism by which a sports equipment manufacturing company can engage in this field is uncertain. Therefore, this study
Ziba Mohammad Rezaee   +4 more
doaj   +1 more source

The Reality of the use of Fencing Course Faculty Members for virtual electronic educational platforms in some faculties of Physical Education [PDF]

open access: yesAssiut Journal of Sport Science and Arts, 2020
The research aims to identify the reality of the use of fencing course faculty members on the virtual electronic educational platforms of some physical education colleges through the following axes - :1-The importance of using virtual electronic ...
Rasha Farag Masoud Al-Arabi
doaj   +1 more source

Analysis of the Effect of Electronic Sports (E-Sports) Management on the Implementation of the Franchise League

open access: yesE3S Web of Conferences, 2023
This study aims to prove the significant effect of implementing a league franchise on mobile games on esports team management. Researchers also want to know the responses of esports community fans to the application of franchise leagues. This research was conducted using a qualitative method, where researchers obtained data by conducting interviews ...
Hendratno Setiani Putri   +2 more
openaire   +2 more sources

The Role of Electronic Management in The Development of Karate in Sports Organizations [PDF]

open access: yesJournal of Theories and Applications of Physical Education Sport Sciences
This research aims primarily to identify the role of electronic management in developing the administrative performance of karate in sports organizations. The authors used the descriptive approach, and the authors chose.
Mahmoud Ghanem   +4 more
doaj   +1 more source

Advantages and Obstacles of Electronic Commerce in Sports Footwear

open access: yesInternational Journal of E-Services and Mobile Applications, 2018
The purpose of this article is to explore the perception of consumers regarding electronic commerce as a tool for sports footwear purchasing. Based on secondary sources, firstly, the authors define e-commerce and discuss its advantages and disadvantages.
Blazenka Knezevic   +2 more
openaire   +3 more sources

Risk factors for wrist and hand function decline among esports players: cross-sectional study

open access: yesPhysiotherapy Quarterly
Introduction Esports is growing rapidly in Indonesia, with players accounting for 43% of all esports players in Southeast Asia. As with other sports, esports players also have the potential for injury.
Aprilianti Anggaraini, Farid Rahman
doaj   +1 more source

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