Results 61 to 70 of about 7,980 (173)
ABSTRACT Background and Purpose Cognitive impairment manifests early in Parkinson’s disease (PD), adversely affecting patients’ daily activities and mental health. Utilizing exergames via the Xbox 360 Kinect (XBK) console presents a promising therapeutic avenue to mitigate cognitive decline in PD.
Ellen Cristine Ferreira da Silva +5 more
wiley +1 more source
Purpose To compare the effects of exergaming versus conventional exercises on cognition, lower-limb functional coordination, and stepping time in people with multiple sclerosis (PwMS). Methods Thirty-six PwMS were randomly assigned to either intervention
Farshad Molhemi +6 more
semanticscholar +1 more source
Background: Given the low levels of physical activity (PA) among adolescent girls in the US, there is a need to identify tools to motivate increased PA.
Amanda E. Staiano +4 more
doaj +1 more source
Background People with severe and enduring mental illness experience health inequalities with premature mortality; lifestyle behaviours are known to be contributing factors with low levels of physical activity reported.
Seren Haf Roberts, Jois Bailey
doaj +1 more source
Parkinson's disease is a long-term and progressive degenerative disorder of the nervous system, affecting primarily motor coordination, noticeable as a tremor in one hand.
Imre Cikajlo +3 more
doaj +1 more source
A Time‐Centred Perspective on Classroom‐Based Physical Activity
ABSTRACT Schools are recognized as a key setting for preventing physical inactivity–related health issues early in life. Despite schools offering a rich set of opportunities to integrate physical activity (PA) without disadvantages for learning, those opportunities are often underutilized in ‘traditional’ educational environments where PA is primarily ...
Fabian Herold +7 more
wiley +1 more source
Exergaming With Beat Saber: An Investigation of Virtual Reality Aftereffects
Background Virtual reality (VR) exergaming has the potential to target sedentary behavior. Immersive environments can distract users from the physical exertion of exercise and can motivate them to continue exergaming.
A. Szpak, S. C. Michalski, T. Loetscher
semanticscholar +1 more source
ABSTRACT Artificial intelligence (AI) methods, including machine learning (ML), are transforming healthcare by enabling personalized interventions that integrate multimodal data to support rehabilitation, preventive care, and remote monitoring. Despite their broad potential, older adults remain underrepresented in model development, raising concerns ...
Tue T. Te +3 more
wiley +1 more source
Effects of motor and cognitive‐motor training on cognitive performance in healthy older adults
Abstract With a rapidly aging global population, identifying effective strategies to preserve cognitive health and functional independence is increasingly important. This study investigated the effects of motor and combined cognitive‐motor training on cognitive performance and well‐being in healthy older adults against a control condition. Participants
Silvia Gobbo +2 more
wiley +1 more source
The effect of exergaming on executive functions in children with ADHD: A randomized clinical trial
Children with ADHD frequently suffer from deficits in cognitive (ie, executive functions) and motor abilities. Although medication usually has a positive effect, a lack of commitment and possible side effects result in a need for adjunct or alternative ...
Valentin Benzing, M. Schmidt
semanticscholar +1 more source

