Results 21 to 30 of about 48,676 (167)

Psychology of Game Playing: Introduction to a Special Issue

open access: yesGames, 2015
Game theory has focused attention on different problems at different times in its history. Currently, attention is devoted to investigating how human decision makers with bounded rationality choose strategies in interactive decisions.
Andrew M. Colman, Briony D. Pulford
doaj   +1 more source

Introduction to Experimental Game Theory [PDF]

open access: yesJournal of Economic Theory, 2002
The title Experimental Game Theory refers to experiments whose goal is to learn about general principles of strategic behavior, as opposed to the performance of specific institutions. Twenty-five years ago it would have been startling to see ‘‘experimental’’ modifying ‘‘game theory’’ in this way or to find an entire issue of an economics journal ...
openaire   +3 more sources

The Effect of Motor Games Versus Computer Games on the Executive Academic Functions and Motor Proficiency in Students with Mathematics Learning Disorders [PDF]

open access: yesرشد و یادگیری حرکتی ورزشی, 2021
The mathematical learning disorder is one of the most common learning disorders in schools that occurs due to inadequate concentration and poor memory or lack of coordination of motor proficiency in students.
Fatemeh Baradaran   +2 more
doaj   +1 more source

Simple Incentives and Group Dependence for Successful Payments for Ecosystem Services Programs: Evidence from an Experimental Game in Rural Lao PDR

open access: yesConservation Letters, 2017
In this article, we use a new game‐based tool to evaluate the immediate and longer term behavioral change potential of three different payments for ecosystem services (PES) delivery mechanisms: direct payments for individual performance, direct payments ...
Carl Salk   +2 more
doaj   +1 more source

Learning in experimental games [PDF]

open access: yesGames and Economic Behavior, 2012
In this paper, we introduce two new learning models: action-sampling learning and impulse-matching learning. These two models, together with the models of self-tuning EWA and reinforcement learning, are applied to 12 different 2 X 2 games and their results are compared with the results from experimental data.
Chmura, T, Goerg, SJ, Selten, R
openaire   +1 more source

Exposure to superfluous information reduces cooperation and increases antisocial punishment in reputation-based interactions

open access: yesFrontiers in Ecology and Evolution, 2014
Human cooperation is often based on reputation gained from previous interactions with third parties. Such reputation can be built on generous or punitive actions, and both, one’s own reputation and the reputation of others have been shown to influence ...
Miguel edos Santos   +4 more
doaj   +1 more source

The Effect of Using Educational Games as a Tool in Teaching English Vocabulary to Arab Young Children: A Quasi-Experimental Study in a Kindergarten School in Saudi Arabia

open access: yesSAGE Open, 2022
Vocabulary is an essential element of English language learning. There are many strategies, which teachers can use in teaching vocabulary, especially to young learners.
Alaa Mamoun Saleh   +1 more
doaj   +1 more source

The effects of mental games on third graders’ reading comprehension skills in Turkish classes

open access: yesSouth African Journal of Education, 2022
With the study reported on here we set about to reveal the effects of mental games on third graders’ reading comprehension skills in Turkish classes. The study group comprised 71 students, 35 of whom were included in the experimental group, and 36 in the
Yasemin Erdem, Bilge Gök
doaj   +1 more source

Experimental archaeology and games [PDF]

open access: yesJournal on Computing and Cultural Heritage, 2013
Experimental archaeology has long yielded valuable insights into the tools and techniques that were featured in past peoples’ relationships with the material world around them. However, experimental archaeology has, until now, confined itself to rigid, empirical, and quantitative questions.
Woolford, Kirk, Dunn, Stuart
openaire   +2 more sources

Optimal Off-line Experimentation for Games [PDF]

open access: yesDecision Analysis, 2020
Many business situations can be called “games” because outcomes depend on multiple decision makers with differing objectives. Yet, in many cases, the payoffs for all combinations of player options are not available, but the ability to experiment off-line is available.
Theodore T. Allen   +2 more
openaire   +1 more source

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