Results 131 to 140 of about 122,231 (272)
BMPCQA: Bioinspired Metaverse Point Cloud Quality Assessment Based on Large Multimodal Models
This study presents a bioinspired metaverse point cloud quality assessment metric, which simulates the human visual evaluation process to perform the point cloud quality assessment task. It first extracts rendering projection video features, normal image features, and point cloud patch features, which are then fed into a large multimodal model to ...
Huiyu Duan +7 more
wiley +1 more source
Abstract Early childhood has increasingly been acknowledged as a vital time for all children. Inclusive and quality education is part of the United Nations Sustainable Development Goals, with the further specification that all children have access to quality pre‐primary education.
Laura H. V. Wright +8 more
wiley +1 more source
The metaverse—a network of three-dimensional virtual worlds in which people can engage in everyday activities—could augment future workplaces given the widespread acceptance of remote work.
Chaeyun Lim +7 more
doaj +1 more source
Variational Autoencoder+Deep Deterministic Policy Gradient addresses low‐light failures of infrared depth sensing for indoor robot navigation. Stage 1 pretrains an attention‐enhanced Variational Autoencoder (Convolutional Block Attention Module+Feature Pyramid Network) to map dark depth frames to a well‐lit reconstruction, yielding a 128‐D latent code ...
Uiseok Lee +7 more
wiley +1 more source
The pursuit‐evasion game is studied for two adversarial active agents, modeled as deterministic self‐steering pursuer and stochastic, cognitive evader. For a successful evasion strategy, the motile target has to exploit all available pursuer information, e.g., by tuning the tumbling frequency with the pursuer distance.
Segun Goh +2 more
wiley +1 more source
GraphNeuralCloth: A Graph‐Neural‐Network‐Based Framework for Non‐Skinning Cloth Simulation
This study presents a cloth motion capture system and a point‐cloud‐to‐mesh processing method to support the prediction of real‐world fabric deformation. GraphNeuralCloth, a graph neural‐network (GNN)‐based framework is also proposed to estimate the cloth morphology change in real time.
Yingqi Li +9 more
wiley +1 more source
Deep Reinforcement Learning Approaches for Sensor Data Collection by a Swarm of UAVs
This article presents four decentralized reinforcement learning algorithms for autonomous data harvesting and investigates how collaboration improves collection efficiency. It also presents strategies to minimize training times by improving model flexibility, enabling algorithms to operate with varying number of agents and sensors.
Thiago de Souza Lamenza +2 more
wiley +1 more source
Implementation of Virtual Reality in Healthcare, Games, Fashion and Education, and it Future
Manjusha Sreekumar, Satwik P M
openaire +1 more source
This study provides an introduction to Bayesian optimisation targeted for experimentalists. It explains core concepts, surrogate modelling, and acquisition strategies, and addresses common real‐world challenges such as noise, constraints, mixed variables, scalability, and automation.
Chuan He +2 more
wiley +1 more source

