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Video Game Characters and Transmedia Storytelling [PDF]
Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.
Joleen Blom
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Eliciting guilt in virtual reality games: interplay of self-attribution, presence, and morality [PDF]
IntroductionThis study investigates the psychological mechanisms in virtual reality (VR) games, focusing on the interplay between character morality, self-attribution, presence, guilt, and their collective impact on player enjoyment.
Changhyun Ahn, Ghee Young Noh
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Design and implementation of children’s gesture education games based on AI gesture recognition technology [PDF]
In order to cultivate children’s imagination and creativity in the cognitive process, combined with the traditional hand shadow game, a children’s gesture education game based on AI gesture recognition technology is designed and developed.
Zhong Yushan, Jia Yifan, Ma Liang
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This review investigates theoretical explanations, predictors, and psychological outcomes of identification with game characters. Theoretical explanations depended on Cohen’s conceptualization of identification with media characters, wishful ...
Özlem İskender
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Analysis of the features of computer game character creation tools
This work is devoted to the analysis of the features of computer game character creation tools. The work examines in detail the role of the software in the process of creating characters and their importance for the game world.
A.S., M.S. , A.Yu. , S.O.
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While player characters (PCs) are the key element in engaging players in narrative games, the experience and relationship of the player with the PC have received scarce attention from the perspective of the subjective player experience.
Valérie Erb, Seyeon Lee, Young Yim Doh
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The Female Video Game Player-character Persona and Emotional Attachment
This research, using online qualitative survey questions, explored how players of the PlayStation 4 console game, Horizon Zero Dawn, formed emotional attachments to characters while playing as, and assuming the persona of the female player-character ...
Jacqueline Burgess, Christian Jones
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Relationship Between Technological Game Addiction and Character Development in Adolescents
The aim of this study is to examine the relationship between technological game addiction and character development in adolescents in order to contribute to the practices and approaches of psychiatric nurses.
Nazan Turan, Yaren Çakır
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Action being character: a promising perspective on the solution concept of game theory. [PDF]
The inconsistency of predictions from solution concepts of conventional game theory with experimental observations is an enduring question. These solution concepts are based on the canonical rationality assumption that people are exclusively self ...
Kuiying Deng, Tianguang Chu
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The Missing: J.J. Macfield and the Island of Memories (2018) is an intricate case of playing through an often grotesque and horrific game to develop empathy and understanding for the main character J.J. Macfield.
Anne Ladyem McDivitt
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