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Video Game Characters and Transmedia Storytelling [PDF]

open access: green, 2023
Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.
Joleen Blom
openalex   +5 more sources

Eliciting guilt in virtual reality games: interplay of self-attribution, presence, and morality [PDF]

open access: yesFrontiers in Psychology
IntroductionThis study investigates the psychological mechanisms in virtual reality (VR) games, focusing on the interplay between character morality, self-attribution, presence, guilt, and their collective impact on player enjoyment.
Changhyun Ahn, Ghee Young Noh
doaj   +2 more sources

Design and implementation of children’s gesture education games based on AI gesture recognition technology [PDF]

open access: yesMATEC Web of Conferences, 2022
In order to cultivate children’s imagination and creativity in the cognitive process, combined with the traditional hand shadow game, a children’s gesture education game based on AI gesture recognition technology is designed and developed.
Zhong Yushan, Jia Yifan, Ma Liang
doaj   +1 more source

Identification with Game Characters: Theoretical Explanations, Predictors, and Psychological Outcomes

open access: yesPsikiyatride Güncel Yaklaşımlar, 2023
This review investigates theoretical explanations, predictors, and psychological outcomes of identification with game characters. Theoretical explanations depended on Cohen’s conceptualization of identification with media characters, wishful ...
Özlem İskender
doaj   +1 more source

Analysis of the features of computer game character creation tools

open access: yesТехнічна інженерія, 2023
This work is devoted to the analysis of the features of computer game character creation tools. The work examines in detail the role of the software in the process of creating characters and their importance for the game world.
A.S., M.S. , A.Yu. , S.O.
doaj   +1 more source

Player-Character Relationship and Game Satisfaction in Narrative Game: Focus on Player Experience of Character Switch in The Last of Us Part II

open access: yesFrontiers in Psychology, 2021
While player characters (PCs) are the key element in engaging players in narrative games, the experience and relationship of the player with the PC have received scarce attention from the perspective of the subjective player experience.
Valérie Erb, Seyeon Lee, Young Yim Doh
doaj   +1 more source

The Female Video Game Player-character Persona and Emotional Attachment

open access: yesPersona Studies, 2021
This research, using online qualitative survey questions, explored how players of the PlayStation 4 console game, Horizon Zero Dawn, formed emotional attachments to characters while playing as, and assuming the persona of the female player-character ...
Jacqueline Burgess, Christian Jones
doaj   +1 more source

Relationship Between Technological Game Addiction and Character Development in Adolescents

open access: yesPsikiyatride Güncel Yaklaşımlar, 2021
The aim of this study is to examine the relationship between technological game addiction and character development in adolescents in order to contribute to the practices and approaches of psychiatric nurses.
Nazan Turan, Yaren Çakır
doaj   +1 more source

Action being character: a promising perspective on the solution concept of game theory. [PDF]

open access: yesPLoS ONE, 2011
The inconsistency of predictions from solution concepts of conventional game theory with experimental observations is an enduring question. These solution concepts are based on the canonical rationality assumption that people are exclusively self ...
Kuiying Deng, Tianguang Chu
doaj   +1 more source

“This Is a Story about Regeneration”: Understanding The Missing: J. J. Macfield and the Island of Memories

open access: yesEludamos, 2021
The Missing: J.J. Macfield and the Island of Memories (2018) is an intricate case of playing through an often grotesque and horrific game to develop empathy and understanding for the main character J.J. Macfield.
Anne Ladyem McDivitt
doaj   +1 more source

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