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Social characters for computer games [PDF]
Many current video games feature virtual worlds inhabited by autonomous 3D animated characters. These characters often fall short in their ability to participate in social interactions with each other or with people. Increasing the social capabilities of game characters could increase the potential of games as a platform for social learning.
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Individualism during group learning is a problem to be solved as it harms the mutual cooperation character of elementary school students. Therefore, this research aimed to analyze the effect of the Cag-cag folk game on strengthening the character of ...
Komang Ayu Tantri Sastra Dewi+2 more
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Design Foundations for Emotional Game Characters
Recent Computer Role Playing Games such as Bethesda’s The Elder Scrolls V: Skyrim and Nintendo’s The Legend of Zelda: Breath of the Wild, have entranced us with their expansive, complex worlds. However, the Non-Player Characters (NPCs) in these games remain stale and lackluster outside of scripted events.
Geneva Smith, Jacques Carette
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Moving between virtual and real worlds: second language learning through massively multiplayer online role playing games (MMORPGs) [PDF]
Massively Multiplayer Online Role Playing Games (MMORPGs) bring players together in a large virtual community. This type of online gaming can serve many purposes such as entertainment, social interaction, information exchange and education and is now an ...
Kongmee, Isara+3 more
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ETNOMATEMATIKA DAN NILAI KARAKTER DALAM PERMAINAN TRADISIONAL KEBETUK
Traditional games are one of the cultural wealth in Indonesia. Along with the times and modernization, some traditional games are getting less and less attractive despite their national character values and benefits in increasing children's potential. To
Yuliana Olga Siba Sabon+2 more
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Game simulasi sering melibatkan karakter pemain (player character) dan karakter bukan pemain (non player character) (KBP/NPC), sebagaimana pada game simulasi mitigasi bencana erupsi gunung yang sedang dikembangkan.
Henny Widowati+3 more
doaj +1 more source
GAME PANJOL BERBASIS ANDROID UNTUK MENINGKATKAN KARAKTER BERSAHABAT PADA SISWA SEKOLAH DASAR
The purpose of this study was to determine the increase in friendly character in elementary school students after learning to use the Panjol game. The research method used is the experimental research method.
Much Arsyad Fardani+4 more
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A Scalable Vector Graphics Warping System for Anthropomorphizing Game Characters
How can scalable vector graphics (SVG) data of human faces be transformed to resemble specific animal faces? Since the early $20^{th}$ century, multimedia featuring animals has garnered significant attention, particularly as interest in anthropomorphic
Young-Suk Lee+3 more
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Interactive smart character in a shooting game [PDF]
Interactivity is a critical issue in designing a good game or similar virtual environments. As the computer hardware is continuously improved, more computing power can be invested in interactivity in addition to graphics rendering. For games with virtual characters, how a character interact with a user is usually specified at design time according to a
Chun-Chieh Chen, Tsai-Yen Li
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Woodland clearance in the Mesolithic: the social aspects. [PDF]
Did Mesolithic people regard the woodland as a wilderness or park? Previous models have portrayed the hunter-gatherers of the Mesolithic as in tune with nature and making use of clearings to attract game.
Davies, P, Ladbrook, D, Robb, J.G
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