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APPLICATION OF GAMIFICATION IN ETHNIC EXCELLENCE-BASED CHARACTER EDUCATION PROGRAMS
This paper describes how the game is a tool to support the strengthening of character education for its users. In implementing the Independent Learning Education, Merdeka Campus, Bandung State Polytechnic, collaborated with the industry to apply ...
Carolina M Lasambouw +6 more
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Dissecting Fourth Person Point of View in Game Design
Abstrak Point of view dalam desain game erat kaitannya dengan karakter, visualisasi, dan kamera. Seperti first person point of view dimana pemain menjadi karakter dalam game dengan penggunaan kamera yang memperlihatkan perspektif dari karakter game yang
Dini Faisal, San Ahdi, Hendra Afriwan
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Attack on the clones: managing player perceptions of visual variety and believability in video game crowds [PDF]
Crowds of non-player characters are increasingly common in contemporary video games. It is often the case that individual models are re-used, lowering visual variety in the crowd and potentially affecting realism and believability.
Kirman, Ben +2 more
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Video Game Characters and Transmedia Storytelling
Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character
openaire +4 more sources
Most computer game players have experienced the sensation of temporarily losing their character in a given gameplay situation when they cannot control the character, simply because they temporarily cannot see it.
Norbert BÁTFAI +4 more
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Woodland clearance in the Mesolithic: the social aspects. [PDF]
Did Mesolithic people regard the woodland as a wilderness or park? Previous models have portrayed the hunter-gatherers of the Mesolithic as in tune with nature and making use of clearings to attract game.
Davies, P, Ladbrook, D, Robb, J.G
core +1 more source
Character Design in Games Analysis of Character Design Theory
A character plays an important role in game sales on an application store. The first thing people notice when choosing a certain genre of a game on the application store is the character. Character appears in a game visual icon, alongside the name of the game and some stars representing the rating and the number of download.
Hagung Kuntjara, Betha Almanfaluthi
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Automated state of play: rethinking anthropocentric rules of the game [PDF]
Automation of play has become an ever more noticeable phenomenon in the domain of video games, expressed by self-playing game worlds, self-acting characters, and non-human agents traversing multiplayer spaces.
Fizek, Sonia
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The aim of this article is to analyze the relationship between the assessment of RPG player’s own body and the appearance of the character created by the player in the wizard of this game.
Beata Łubianka, Piotr Długosz
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SOSIALISASI PERMAINAN TRADISIONAL UNTUK SISWA SD DI SDN 104202 BANDAR SETIA
Character formation should be done as early as possible. Early age is a time when a person gets the right to play with high intensity. One of the processes of character building can be done in the learning process of formal education.
Ade Evriansyah Lubis +4 more
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