Results 41 to 50 of about 735,406 (359)
Augmented Reality Game for Anti Corruption Education in Behavior of Students of University
The behavior of students of university in their study have an effect in their character toward corruption. As motivation effects the behavior and the behavior effects the character of person [1].
pieter santoso hadi+2 more
doaj +1 more source
Automated state of play: rethinking anthropocentric rules of the game [PDF]
Automation of play has become an ever more noticeable phenomenon in the domain of video games, expressed by self-playing game worlds, self-acting characters, and non-human agents traversing multiplayer spaces.
Fizek, Sonia
core +1 more source
O2O Destination Marketing Using a Location-Based GPS Game:
The location-based game “Station Memories!”, in which players travel around more than 9,000 stations throughout Japan with bishôjo (animated beautiful girl) characters, has recently become an online-to-offline (O2O) destination marketing approach for ...
Akinori Ono, Makoto Ono
doaj +1 more source
Cancer‐associated fibroblasts (CAFs) promote cancer growth, invasion (metastasis), and drug resistance. Here, we identified functional and diverse circulating CAFs (cCAFs) in patients with metastatic prostate cancer (mPCa). cCAFs were found in higher numbers and were functional and diverse in mPCa patients versus healthy individuals, suggesting their ...
Richell Booijink+6 more
wiley +1 more source
Using Out-of-Character Reasoning to Combine Storytelling and Education in a Serious Game [PDF]
To reconcile storytelling and educational meta-goals in the context of a serious game, we propose to make use of out-of-character reasoning in virtual agents.
Linssen, Jeroen, Theune, Mariët
core +2 more sources
A Schema Theory Analysis of The Game Character Eunie From ‘Xenoblade Chronicles 3’
This article examines the activation of a schema based on the game, the realization of the Schema Theory in the game character named Eunie, and the proof of Eunie’s status as the primary character in the game.
Agung Olaf Ridho Rambe+1 more
doaj +1 more source
Subliminal Paradigmatic on Designing Character in Games
Not only rely on aesthetics alone, but character design also requires things that underlie decision making in the design process. The consideration may refer to the type of story, style and appearance that also refers to the form, which is part of the elements of design, but other than those designers must also be paid attention to other things that ...
Tubagus Zufri, Sulaiman Hakim Lubis
openaire +3 more sources
Loss of the frequently mutated chromatin remodeler ARID1A, a subunit of the SWI/SNF cBAF complex, results in less open chromatin, alternative splicing, and the failure to stop cells from progressing through the cell cycle after DNA damage in bladder (cancer) cells. Created in BioRender. Epigenetic regulators, such as the SWI/SNF complex, with important
Rebecca M. Schlösser+11 more
wiley +1 more source
Living-into, living-with: A Schutzian account of the player/character relationship [PDF]
Games Studies reveals the performative nature of playing a character in a virtual-game-world (Nitsche 2008, p.205; Pearce 2006, p.1; Taylor 2002, p.48). Tbe Player/Character relationship is typically understood in terms of the player’s in-game “presence”
Hardesty, Rebecca A.
core
The human story behind Everettian quantum mechanics [PDF]
Hugh Everett III was an unappealing character with a remarkable mind. His Princeton doctoral thesis on the foundations of physics transformed our understanding of quantum-mechanical reality, and he made original contributions to military operations ...
Alastair Wilson, M Beller
core +1 more source