Results 241 to 250 of about 1,414,699 (298)
Development and investigation of the efficacy of an interactive, web-based game exercise system (ApnoeaTheraPlay) for individuals with obstructive sleep apnoea syndrome: study protocol for a randomised, single-blind, controlled trial. [PDF]
Aras Bayram G +7 more
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Development and Usability Evaluation of a Serious Game for Dietary Health Education in Gestational Diabetes Mellitus: A Mixed-Methods Study Based on the SGDA Framework. [PDF]
Xie C +6 more
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Online Communication Attitudes and Video Game Co-Play in Older Adults: Cross-Sectional Mediation Study. [PDF]
Tseng JT.
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Research Design Processes in Serious Games for Adolescent Mental Health: Systematic Review.
Rooij de ST +3 more
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Proceedings of the Third Conference on GenderIT, 2015
A study of 48 completed Frogger games created by middle school students using the Scalable Game Design curriculum were studied to determine how completion rates varied based on race and gender. Results to a student survey administered to the same sample was also analyzed to compare those who completed fully functioning games to those whose games were ...
Susan B. Miller, David C. Webb
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A study of 48 completed Frogger games created by middle school students using the Scalable Game Design curriculum were studied to determine how completion rates varied based on race and gender. Results to a student survey administered to the same sample was also analyzed to compare those who completed fully functioning games to those whose games were ...
Susan B. Miller, David C. Webb
openaire +2 more sources
Game Designers’ Perspectives: Interception between Games and Educational Games Design
European Conference on Games Based Learning, 2022Games and Educational Games(EGs)! To what extent do they diverge? How do game designers approach such apposition? The extensive need for games in and outside classrooms demands clarity between games and EGs through game designers’ perspectives. In the Australian context, game designers have witnessed technological advancement, the user-expectation, and
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Canadian Journal of Mathematics, 1961
In this paper, we define and begin the study of an extensive family of simple n-person games based in a natural way on block designs, and hitherto for the most part unexplored except for the finite projective games (13). They should serve at least as a proving ground for conjectures about simple games.
Hoffman, A. J., Richardson, Moses
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In this paper, we define and begin the study of an extensive family of simple n-person games based in a natural way on block designs, and hitherto for the most part unexplored except for the finite projective games (13). They should serve at least as a proving ground for conjectures about simple games.
Hoffman, A. J., Richardson, Moses
openaire +2 more sources
Proceedings of the 19th International Academic Mindtrek Conference, 2015
In this paper, notions of game studies, games research, game design, and design research are examined. As a most popular keyword on game research papers 'game design' connects the interdiscipline of game studies. However, it is typical that notions of 'design' and 'design research' are not explicitly reflected on the research papers within the academic
openaire +1 more source
In this paper, notions of game studies, games research, game design, and design research are examined. As a most popular keyword on game research papers 'game design' connects the interdiscipline of game studies. However, it is typical that notions of 'design' and 'design research' are not explicitly reflected on the research papers within the academic
openaire +1 more source

