Efficacy of gamified digital health interventions for children and adolescents with autism spectrum disorder: a systematic review and meta-analysis. [PDF]
Liu Y +6 more
europepmc +1 more source
A flexible, skin‐integrated electromagnetic actuator is developed for wearable virtual/augmented reality (VR/AR) haptic systems. A tunable design model enables control over displacement and resonance frequency. The system is validated through a custom VR application with a 6 × 4 actuator array, demonstrating real‐time, spatially targeted tactile ...
Naji Tarabay +9 more
wiley +1 more source
Effectiveness of mHealth-Based Gamified Interventions on Physical Activity in Older Adults: Systematic Review. [PDF]
Chen L, Jang F, Li M, Zong W, Yu H.
europepmc +1 more source
This study identifies TRIM47 as a key driver of liver cancer progression by promoting glycolysis through ubiquitin‐mediated degradation of the gluconeogenic enzyme FBP1. TRIM47 enhances glucose uptake, lactate and ATP production, and tumor growth and metastasis.
Weijie Sun +17 more
wiley +1 more source
<i>Elemental Home</i>: A Video Game to Explore Chemistry in Everyday Life. [PDF]
Juárez-González P +3 more
europepmc +1 more source
Play to learn: innovating embryology education through a web-based gamification platform, and evaluating its effects on medical students' reaction, learning, and behavior. [PDF]
Rahimipour M +3 more
europepmc +1 more source
Constructing an indicator system for factors influencing volleyball coaches' in-game tactical decision-making: a Delphi study. [PDF]
Sun Z, Zhang F.
europepmc +1 more source
Categorizing Game Design Elements into Educational Game Design Fundamentals
openaire +3 more sources
Bingo! Gamifying Pediatric Rheumatology Education One Square at a Time. [PDF]
Gillispie-Taylor M.
europepmc +1 more source

