Results 21 to 30 of about 1,800,995 (394)
INTERACTIVE GEO-INFORMATION IN VIRTUAL REALITY – OBSERVATIONS AND FUTURE CHALLENGES [PDF]
Visualization applications are an increasingly significant component in the field of 3D geo-information. In them, the utilization of consumer grade virtual reality (VR) head mounted displays (HMD) has become a topical research question.
J.-P. Virtanen +7 more
doaj +1 more source
Open Geospatial Data Integration in Game Engine for Urban Digital Twin Applications
Increasing interest has recently been shown towards the digital twins of cities. These urban digital twins utilize 3D city models together with other data sources, such as open data, which can be accessed, e.g., through application programming interfaces
T. Rantanen +4 more
semanticscholar +1 more source
Leveraging digital twin and game-engine for traffic simulations and visualizations
Combined with simulation software packages, City Information Models allow analysts and decision-makers to explore ‘what-if?’ questions and scenarios for various engineering and strategic applications.
Samuel Rundel, R. Amicis
semanticscholar +1 more source
Digital Twin Simulation of Connected and Automated Vehicles with the Unity Game Engine
A Digital Twin is defined as a digital replica of a real entity in the physical world. In this study, the Digital Twin simulation is developed for connected and automated vehicles (CAVs) by leveraging the Unity game engine.
Ziran Wang +2 more
semanticscholar +1 more source
Gaming technology has been growing these years rapidly. The game engines have the capability of creating a very realistic virtual environment model. This technology can also be used for mining purposes.
Hendra Harisman* +2 more
doaj +1 more source
Realistic 3D geovisualization is necessary to facilitate the perception of a landscape designer in relation to the environment, which is a determining factor in decision-making in landscape planning and management.
Carlos Carbonell-Carrera +2 more
semanticscholar +1 more source
This paper presents a novel approach to training a real-world object detection system based on synthetic data utilizing state-of-the-art technologies. Training an object detection system can be challenging and time-consuming as machine learning requires ...
Ingeborg Rasmussen +4 more
semanticscholar +1 more source
RESEARCH ON CALCULATION OPTIMIZATION METHODS USED IN COMPUTER GAMES DEVELOPMENT
In the field of computer game development, there are numerous optimization methods that help to significantly reduce the number of calculations that the game system performs while playing the game.
Natali Fedotova +4 more
doaj +1 more source
DESIGNING VIRTUAL WORKPLACE USING UNITY 3D GAME ENGINE
Designing a workplace may be a challenging task. It is important to make sure that the new workplace will prevent unnecessary resource waste, but also create a safe working environment for employees.
G. Gabajová +4 more
semanticscholar +1 more source
This study analyses one of the most popular game engines and an audio middleware to reproduce sound according to sound propagation physics. The analysis focuses on the transmission path between the sound source and the receiver. Even if there are several
Hasan Baran Fırat +2 more
semanticscholar +1 more source

