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HIGGINS: where knowledge acquisition meets the crowds [PDF]
We present HIGGINS, an engine for high quality Knowl- edge Acquisition (KA), placing special emphasis on its ar- chitecture. The distinguishing characteristic and novelty of HIGGINS lies in its special blending of two engines: An automated Information ...
Kumar Kondreddi, S.+2 more
core
The glomerular filtration barrier (GFB) is the first step of blood filtration by the kidneys. The concerning increase of kidney diseases makes the development of new models essential. In this context, microphysiological glomerular filtration barriers focus on closely reproducing the physiological architecture of the in vivo GFB: podocytes, glomerular ...
Manon Miran+5 more
wiley +1 more source
The Investigation on Using Unity3D Game Engine in Urban Design Study
Developing a virtual 3D environment by using game engine is a strategy to incorporate various multimedia data into one platform. The characteristic of game engine that is preinstalled with interactive and navigation tools allows users to explore and ...
Aswin Indraprastha, Michihiko Shinozaki
doaj
A Novel Camera Control Approach for Planetary-Scale Mapping Utilizing Game Engine Technology
Three-dimensional geospatial data is the first step in understanding the real world digitally. Realistic city models are used in urban planning and enable various physical simulations.
Ahyun Lee
doaj +1 more source
Engineering Education Gaming: Case Study of Engineering Ethics Game Modeling
People have become addicted to their electronic devices spending more time playing video games. This addiction could be due to the attractive and rapid development in technology of devices. Additionally, home quarantine precaution imposed by the COVID 19 pandemic increased one’s connection to electronic devices. These reasons and much more affected the
Al Zahrani, Muslih, Fawzy, Mostafa
openaire +2 more sources
Incentive Engineering for Concurrent Games
We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each agent is primarily motivated to seek the satisfaction of a goal, expressed as a Linear Temporal Logic (LTL) formula; secondarily, agents seek to minimise costs, where costs ...
Hyland, David+2 more
openaire +2 more sources
APLIKASI GAME ONLINE PUZZLE "THE DEMOLITOR" DENGAN MENGGUNAKAN PHYSIC ENGINE BOX2D [PDF]
APLIKASI GAME ONLINE PUZZLE "THE DEMOLITOR" DENGAN MENGGUNAKAN PHYSIC ENGINE BOX2D - Game, Online, Puzzle, Physic Engine ...
ANTONY, HENGKY+2 more
core
Bridging Nature and Technology: A Perspective on Role of Machine Learning in Bioinspired Ceramics
Machine learning (ML) is revolutionizing the development of bioinspired ceramics. This article investigates how ML can be used to design new ceramic materials with exceptional performance, inspired by the structures found in nature. The research highlights how ML can predict material properties, optimize designs, and create advanced models to unlock a ...
Hamidreza Yazdani Sarvestani+2 more
wiley +1 more source
Leveraging Unity for 2D Pixel Game Development: Techniques and Best Practices [PDF]
The rapid evolution of game development technologies emphasizes the demand for high-quality graphics and immersive gameplay. Meanwhile, there has also been a pixel art revival in the game development industry.
Wang Ke
doaj +1 more source
Bridging the gap: building better tools for game development [PDF]
The following thesis is about questioning how we design game making tools, and how developers may build easier tools to use. It is about the highlighting the inadequacies of current game making programs as well as introducing Goal-Oriented Design as a ...
Tay, Daryl
core +1 more source