Results 51 to 60 of about 338,952 (329)

HIGGINS: where knowledge acquisition meets the crowds [PDF]

open access: yes, 2013
We present HIGGINS, an engine for high quality Knowl- edge Acquisition (KA), placing special emphasis on its ar- chitecture. The distinguishing characteristic and novelty of HIGGINS lies in its special blending of two engines: An automated Information ...
Kumar Kondreddi, S.   +2 more
core  

Microphysiological Glomerular Filtration Barriers: Current Insights, Innovations, and Future Applications

open access: yesAdvanced Biology, EarlyView.
The glomerular filtration barrier (GFB) is the first step of blood filtration by the kidneys. The concerning increase of kidney diseases makes the development of new models essential. In this context, microphysiological glomerular filtration barriers focus on closely reproducing the physiological architecture of the in vivo GFB: podocytes, glomerular ...
Manon Miran   +5 more
wiley   +1 more source

The Investigation on Using Unity3D Game Engine in Urban Design Study

open access: yesJournal of ICT Research and Applications, 2013
Developing a virtual 3D environment by using game engine is a strategy to incorporate various multimedia data into one platform. The characteristic of game engine that is preinstalled with interactive and navigation tools allows users to explore and ...
Aswin Indraprastha, Michihiko Shinozaki
doaj  

A Novel Camera Control Approach for Planetary-Scale Mapping Utilizing Game Engine Technology

open access: yesIEEE Access
Three-dimensional geospatial data is the first step in understanding the real world digitally. Realistic city models are used in urban planning and enable various physical simulations.
Ahyun Lee
doaj   +1 more source

Engineering Education Gaming: Case Study of Engineering Ethics Game Modeling

open access: yes2020 Industrial & Systems Engineering Conference (ISEC), 2020
People have become addicted to their electronic devices spending more time playing video games. This addiction could be due to the attractive and rapid development in technology of devices. Additionally, home quarantine precaution imposed by the COVID 19 pandemic increased one’s connection to electronic devices. These reasons and much more affected the
Al Zahrani, Muslih, Fawzy, Mostafa
openaire   +2 more sources

Incentive Engineering for Concurrent Games

open access: yesElectronic Proceedings in Theoretical Computer Science, 2023
We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each agent is primarily motivated to seek the satisfaction of a goal, expressed as a Linear Temporal Logic (LTL) formula; secondarily, agents seek to minimise costs, where costs ...
Hyland, David   +2 more
openaire   +2 more sources

APLIKASI GAME ONLINE PUZZLE "THE DEMOLITOR" DENGAN MENGGUNAKAN PHYSIC ENGINE BOX2D [PDF]

open access: yes, 2012
APLIKASI GAME ONLINE PUZZLE "THE DEMOLITOR" DENGAN MENGGUNAKAN PHYSIC ENGINE BOX2D - Game, Online, Puzzle, Physic Engine ...
ANTONY, HENGKY   +2 more
core  

Bridging Nature and Technology: A Perspective on Role of Machine Learning in Bioinspired Ceramics

open access: yesAdvanced Engineering Materials, EarlyView.
Machine learning (ML) is revolutionizing the development of bioinspired ceramics. This article investigates how ML can be used to design new ceramic materials with exceptional performance, inspired by the structures found in nature. The research highlights how ML can predict material properties, optimize designs, and create advanced models to unlock a ...
Hamidreza Yazdani Sarvestani   +2 more
wiley   +1 more source

Leveraging Unity for 2D Pixel Game Development: Techniques and Best Practices [PDF]

open access: yesITM Web of Conferences
The rapid evolution of game development technologies emphasizes the demand for high-quality graphics and immersive gameplay. Meanwhile, there has also been a pixel art revival in the game development industry.
Wang Ke
doaj   +1 more source

Bridging the gap: building better tools for game development [PDF]

open access: yes, 2010
The following thesis is about questioning how we design game making tools, and how developers may build easier tools to use. It is about the highlighting the inadequacies of current game making programs as well as introducing Goal-Oriented Design as a ...
Tay, Daryl
core   +1 more source

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