Results 271 to 280 of about 486,296 (329)
Some of the next articles are maybe not open access.

Recall in extensive form games [PDF]

open access: possibleInternational Journal of Game Theory, 1999
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
openaire   +3 more sources

On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games

Neural Information Processing Systems
First-order methods (FOMs) are arguably the most scalable algorithms for equilibrium computation in large extensive-form games. To operationalize these methods, a distance-generating function, acting as a regularizer for the strategy space, must be ...
Zhiyuan Fan   +2 more
semanticscholar   +1 more source

Games in Extensive Form

2017
This chapter discusses a number of key concepts for extensive form game representation. It first considers a matrix that defines a zero-sum matrix game for which the minimizer has two actions and the maximizer has three actions and shows that the matrix description, by itself, does not capture the information structure of the game and, in fact, other ...
openaire   +2 more sources

COMPROMISING IN PARTITION FUNCTION FORM GAMES AND COOPERATION IN PERFECT EXTENSIVE FORM GAMES [PDF]

open access: possibleInternational Game Theory Review, 2006
In this paper reasonable payoff intervals for players in a game in partition function form (p.f.f. game) are introduced and used to define the notion of compromisable p.f.f. game. For a compromisable p.f.f. game a compromise value is defined for which an axiomatic characterization is provided.
Emiko Fukuda   +3 more
openaire   +3 more sources

A Lower Bound on Swap Regret in Extensive-Form Games

arXiv.org
Recent simultaneous works by Peng and Rubinstein [2024] and Dagan et al. [2024] have demonstrated the existence of a no-swap-regret learning algorithm that can reach $\epsilon$ average swap regret against an adversary in any extensive-form game within $m^
Constantinos Daskalakis   +4 more
semanticscholar   +1 more source

Efficient $\Phi$-Regret Minimization with Low-Degree Swap Deviations in Extensive-Form Games

Neural Information Processing Systems
Recent breakthrough results by Dagan, Daskalakis, Fishelson and Golowich [2023] and Peng and Rubinstein [2023] established an efficient algorithm attaining at most $\epsilon$ swap regret over extensive-form strategy spaces of dimension $N$ in $N^{\tilde ...
B. Zhang   +3 more
semanticscholar   +1 more source

The Value of Recall in Extensive-Form Games

AAAI Conference on Artificial Intelligence
Imperfect-recall games—in which players may forget previously acquired information—have found many practical applications, ranging from game abstractions to team games and testing AI agents.
Ratip Emin Berker   +4 more
semanticscholar   +1 more source

Playing Extensive Form Games in Parallel

2010
Consider a player playing against different opponents in two extensive form games simultaneously. Can she then have a strategy in one game using information from the other? The famous example of playing chess against two grandmasters simultaneously illustrates such reasoning.
Ghosh, S., Ramanujam, R., Simon, S.
openaire   +3 more sources

Incremental Strategy Generation for Stackelberg Equilibria in Extensive-Form Games

ACM Conference on Economics and Computation, 2018
Dynamic interaction appears in many real-world scenarios where players are able to observe (perhaps imperfectly) the actions of another player and react accordingly.
Jakub Černý   +2 more
semanticscholar   +1 more source

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