Results 121 to 130 of about 16,086 (256)
mHealth-Based Gamification Interventions to Promote Health Among Older Adults: Scoping Review. [PDF]
Chen X +9 more
europepmc +1 more source
ABSTRACT Gamification has been increasingly implemented for language learning purposes across the globe. However, there remains unknown regarding how the change in gamification design might maximize students’ language learning outcomes and engagement.
Shen Qiao +2 more
wiley +1 more source
The role of gamification in sustainable teacher education: Examining concept images of curriculum elements using a solomon four-group design. [PDF]
Uysal F.
europepmc +1 more source
Developing Pre‐Service Teachers’ Digital Self‐Efficacy Through Self‐Directed Language Learning
ABSTRACT Contemporary online language learning typically involves the use of multiple digital platforms. Drawing on digital self‐efficacy and self‐directed learning theories, this study investigates the self‐directed language learning experience of 19 pre‐service teachers as they navigate the affordances of two platforms, Duolingo and ChatGPT.
Yingqiu Chen, Louisa Buckingham
wiley +1 more source
Cardiac Telerehabilitation Using a Smartwatch and a Gamified Smartphone App: Single-Arm Pre-Post Feasibility Study. [PDF]
Arima Y +16 more
europepmc +1 more source
ABSTRACT Second language acquisition research has largely emphasized language development, often overlooking language maintenance following international mobility. Addressing this gap, the present longitudinal mixed‐methods study examined oral proficiency maintenance among foreign language (FL) learners 9 months after returning from residence abroad ...
Yunjung (Yunie) Ku
wiley +1 more source
Platform, modality, and gamification effects on digit span task performance. [PDF]
Türüdü S, Aktaş EB, Can M, Ercan MK.
europepmc +1 more source
Transferring Competences to the Workplace Through Gamified Training: A Case Study
ABSTRACT This study examines the transfer of gamified training activities aimed at developing key workplace competences, focusing on creativity, innovation and decision‐making within a specific organisational context. We conducted an exploratory case study in a Spanish public‐sector organisation.
Ángela Periáñez‐Picón +2 more
wiley +1 more source

