Results 101 to 110 of about 67,213 (296)

Rural Intangible Cultural Heritage Governance: Discursive Alignment for Sustainable Development

open access: yesSustainable Development, EarlyView.
ABSTRACT Intangible cultural heritage governance is increasingly relevant to sustainable rural development, yet the conditions under which public, private and residents align priorities, responsibilities and legitimacy remain underexplored. This study examines how these actors conceptualise, prioritise and discursively legitimise it in Bergamo (Italy).
Berta Tubillejas‐Andrés   +3 more
wiley   +1 more source

Gamification in Education

open access: yes, 2019
A programozási nyelvek és az algoritmusok elsajátításához elengedhetetlen a kellő mennyiségű, rendszeres kódolás. A kari fejlesztésű és üzemeltetésű ProgCont online kiértékelő rendszer 2011 óta ad helyet a helyi szervezésű programozó versenyeknek ...
Tóth, Róbert
core  

Schools That Educate Students Who Transform Businesses and Change the World: The Transformative Role of Education for the Circular Economy

open access: yesSustainable Development, EarlyView.
ABSTRACT The linear economic model continues to intensify environmental degradation and resource depletion, yet education for the circular economy (ECE) remains underdeveloped, particularly within basic education and in the Global South. This study evaluates the feasibility and effectiveness of an ECE Programme grounded in active learning methodologies,
Maiara Lais Marcon, Simone Sehnem
wiley   +1 more source

Orientation and application of gamification as teaching learning method by medical physiologists in India

open access: yesNational Journal of Physiology, Pharmacy and Pharmacology
Background: Gamification, the integration of game elements into non-gaming contexts, has gained significant attention in education, including medical education.
Bibhas Banerjee   +3 more
doaj   +1 more source

When Norms Meet Markets: Environmental Governance and Digital Fast‐Fashion Platforms in Brazil

open access: yesSustainable Development, EarlyView.
ABSTRACT Environmental governance increasingly relies on consumer‐based mechanisms that assume that sustainability awareness translates into purchasing behaviour. This article investigates whether such mechanisms remain effective when consumption is organised through transnational digital platforms in contexts characterised by socioeconomic inequality.
Giovana Santa Rosa Lana   +1 more
wiley   +1 more source

Application of educational interventions based on gamification in prenatal healthcare: A systematic review of randomized controlled trials

open access: yesJournal of Education and Health Promotion
Gamification takes advantage of game designs to add dynamicity to educational environments and develop students’ sociocognitive skills. As technological advances continue to shape many aspects of life, incorporating gamification into prenatal education ...
Rahele Mehrabi   +2 more
doaj   +1 more source

Empowering Consumer Participation in Energy Systems: A Comprehensive Analysis of Consumer Archetypes and Their Satisfaction Metrics in Germany

open access: yesSustainable Development, EarlyView.
ABSTRACT Active consumer participation is widely regarded as a key enabler of the energy transition, with emerging digital technologies creating new opportunities for engagement. However, these technologies only contribute to sustainable development if they are perceived as beneficial by diverse consumer groups.
Theresa Magdalena Sophie Heinrich   +4 more
wiley   +1 more source

The Slippery Slope of Green Deeds: A Scoping Review of Moral Licensing in Studies on Proenvironmental Behaviors

open access: yesSustainable Development, EarlyView.
ABSTRACT The moral licensing theory (MLT) has been increasingly used to explain why proenvironmental behaviors (PEBs) sometimes lead to a decreased interest in sustainability (moral licensing), or how polluting actions might be followed by PEBs (moral cleansing). To shed light on how the MLT has been used in the studies on PEBs, this scoping review: (1)
Alexander Yuriev
wiley   +1 more source

Decision Support Model for Introduction of Gamification Solution Using AHP

open access: yesThe Scientific World Journal, 2014
Gamification means the use of various elements of game design in nongame contexts including workplace collaboration, marketing, education, military, and medical services.
Sangkyun Kim
doaj   +1 more source

Operationalising Circular Economy Through Social Innovation: A Systems Thinking‐Based Model for Sustainability Transitions

open access: yesSustainable Development, EarlyView.
ABSTRACT Social innovation (SI) is increasingly recognised as an important enabler of circular economy (CE) transitions. However, existing research offers limited explanation of the processes through which SI operationalises CE principles, as SI and CE have largely evolved in parallel and existing conceptualisations remain predominantly descriptive ...
Souresh Cornet   +2 more
wiley   +1 more source

Home - About - Disclaimer - Privacy