Results 171 to 180 of about 114,668 (269)

Knowledge Spillover, Trust, Effort, and Error Exposure in Peer‐Assisted Learning

open access: yesTopics in Cognitive Science, EarlyView.
Abstract Peer‐assisted learning has the potential to improve learning in academic settings and beyond. However, the cognitive and motivational mechanisms of learning through interaction with other learners are not fully understood. Here, we present an empirical study in which we compare a peer‐assisted learning condition with two individual learning ...
Ion Juvina   +5 more
wiley   +1 more source

How to Conduct a Multi‐Domain Systematic (Literature) Review? Guidelines Using The Lotus Protocol

open access: yesPsychology &Marketing, Volume 43, Issue 6, Page 1297-1326, June 2026.
ABSTRACT Complex challenges increasingly demand multidisciplinary research across intersecting knowledge domains. However, existing systematic (literature) review protocols offer limited guidance and tend to confine scholars to single‐domain or single‐intersection reviews.
Bart J. A. van Bueren   +6 more
wiley   +1 more source

Building games into multicenter clinical trial systems to boost trial engagement. [PDF]

open access: yesTrials
Majkowski R   +9 more
europepmc   +1 more source

Evaluating EcoHeroes: Gamified mobile learning for environmental education in primary school

open access: yesNatural Sciences Education, Volume 55, Issue 1, June 2026.
Abstract This study evaluated the effectiveness of the EcoHeroes mobile application in enhancing environmental education among primary school students in Greece. Developed with the Massachusetts Institute of Technology App Inventor platform, the app integrates gamification and storytelling to teach key topics such as recycling, renewable energy, and ...
Christos Papakostas, Stamatia Stergiou
wiley   +1 more source

Is Gamification the New Panacea for Health Behavioral Changes? Implications for the Health and Life Insurance Industry.

open access: yesJMIR Serious Games
Salami A   +9 more
europepmc   +1 more source

Effectiveness of PEWI for student learning about agriculture and ecosystem service trade‐offs

open access: yesNatural Sciences Education, Volume 55, Issue 1, June 2026.
Abstract Training students to effectively evaluate complex information is crucial for achieving multidimensional goals in agricultural and natural resource management. The People in Ecosystems Watershed Integration (PEWI) digital learning tool was developed to facilitate student exploration and learning toward this end.
Richard Magala   +2 more
wiley   +1 more source

Serious Games in Mechanics: GAMEchanics—The First Mechanics‐Themed Escape Room

open access: yesProceedings in Applied Mathematics and Mechanics, Volume 26, Issue 2, June 2026.
ABSTRACT Serious games are fully developed games designed with purposes beyond entertainment, such as education or training. They combine narrative structures, rule‐based systems, and problem‐based learning within an interactive environment, enabling experiential learning through player interaction.
Christina Völlmecke   +3 more
wiley   +1 more source

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