Variability and Innovation in Faculty Development Models in Emergency Medicine
ABSTRACT Background Ongoing faculty development is essential in academic emergency medicine (EM) to ensure physicians remain clinically competent, educationally effective, and aligned with evolving healthcare demands. Despite this necessity, approaches to faculty development vary widely in structure, participation expectations, and underlying ...
Jessica Baez +10 more
wiley +1 more source
Design and evaluation of a gamified mobile application for teaching cardiac rhythm interpretation to nursing students: a quasi-experimental pre-post study. [PDF]
Aalaei S +4 more
europepmc +1 more source
Aim Problem‐based learning (PBL) is an established approach in medical, nursing, pharmacy and veterinary medicine education. This study describes the implementation and aims to evaluate the use of non‐linear slide decks as a method to deliver PBL as individualized student assessments within pharmacology education. This approach, originally developed in
Wendy R. Francis +2 more
wiley +1 more source
Tonal Auditory Discrimination Training in Youths: Design, Implementation, and Evaluation of Game-Based Versus Non-Game-Based Systems in a Cross-Sectional Study. [PDF]
M-Cam S +5 more
europepmc +1 more source
Varieties of Local Implementation for Net Zero in China: Evidence From Three Cities
ABSTRACT Since China updated its nationally determined contributions in 2021, achieving carbon peaking before 2030 and carbon neutrality before 2060—the so‐called “dual carbon” goals—has become the new guiding principle of China's climate governance. However, few studies have examined the implementation of China's dual carbon goals, particularly the ...
Ting Guan, Ziwei Gou, Yixian Sun
wiley +1 more source
Effects of gamification on the engagement and translation proficiency of the Chinese EFL learners: a case of Quizizz. [PDF]
Zhang J.
europepmc +1 more source
ABSTRACT Background Virtual reality‐based exercise is an emerging tool in mental health care; however, its application and effectiveness in treating Major Depressive Disorder (MDD) remain unclear. This systematic review evaluated the effectiveness of virtual exercise interventions for adults with MDD, focusing on depressive symptoms, functional ...
Radietya Alvarabie +2 more
wiley +1 more source
The Effect of a gamification-based educational intervention in childbirth preparation classes on maternal adaptation dimensions among pregnant women: a field randomized trial. [PDF]
Zendehjan TT +3 more
europepmc +1 more source
ABSTRACT Background Digital games are increasingly used for civic purposes, yet questions remain about whether commercially mediated, non‐deliberative interactions can constitute meaningful civic engagement. Existing research largely overlooks how entertainment platform infrastructures shape the democratic legitimacy and interpretability of user input ...
Rebecca Harris +7 more
wiley +1 more source
Redefining Gamification for Cardiovascular Prevention in High-Risk Cancer Survivors. [PDF]
Yang Y.
europepmc +1 more source

