Results 221 to 230 of about 112,203 (231)

Use of Gamified Digital Tools in Daily Tasks of Health Care Workers: Scoping Review.

open access: yesJMIR Serious Games
Paudel B   +6 more
europepmc   +1 more source

Gamification

WiSt - Wirtschaftswissenschaftliches Studium, 2020
This chapter will discuss Gamification and video games, analyzing their peculiarities. After a brief historical introduction to the disciplines that intertwine the design of Gamification applications, such as User interaction, User Interface, and Game Design, authors analyze the real areas in which Gamification can be applied with verifiable results ...
Silke Fischer, Antje Barabasch
  +7 more sources

Gamification

Proceedings of the 8th International Conference on Theory and Practice of Electronic Governance, 2014
This document addresses the issue of citizen participation within the framework of governance and analyzes the elements that make up the theory with which Putnam defined social capital: civic engagement and trust in institutions. The second part describes the different game mechanisms and dynamics used in gamification and finally, a reflection is made ...
Jesús Eduardo Coronado Escobar   +1 more
  +6 more sources

Gamification

2016
Game-based approaches (gamification) can provide ideal strategies for health promotion, prevention, and self-management of chronic conditions. However, there is a need to clearly define components and uses of gamification in healthcare for increased patient engagement in health information technology. Therefore, this chapter aims to define gamification
Hannah R. Marston, Amanda K Hall
  +4 more sources

Gamification

WiSt - Wirtschaftswissenschaftliches Studium, 2015
Jessica Müller-Stewens   +3 more
  +9 more sources

Gamification

2017
Conférence prenant place dans le cadre d'un atelier dédié au co-design. L'objectif est d'exposer la notion de gamification dans un contexte de société où la culture vidéoludique devient de plus en plus influente que ce soit à travers de produits dérivés, alimentaires, textiles, mobilier, street art, immobilier...Une fois ces éléments de contexte posés,
Felix Raczkowski, Niklas Schrape
openaire   +3 more sources

Gamification

International Journal of Narrative Therapy and Community Work, 2023
This paper documents ways of incorporating gamification using game design elements in a non game context into therapeutic conversations using narrative therapy principles to uncover skills and knowledges suppressed by dominant discourses.
Chinmayee Bhushan Prabhudesai   +4 more
openaire   +2 more sources

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