Results 221 to 230 of about 114,668 (269)
Abstract Aims To assess the effectiveness of behavioural economics‐based financial incentive and social comparison feedback in adults with newly diagnosed type 2 diabetes. Materials and Methods We conducted a pragmatic randomised control trial with 6‐month intervention and 3‐month post‐intervention follow‐up.
Cheryl W. Y. Lai +14 more
wiley +1 more source
The effectiveness of gamification on learning topics related to infertility and abortion among health professions students. [PDF]
Bahrami M, Azizi SM, Siyah Mansoory M.
europepmc +1 more source
ABSTRACT Monitoring recreational fisheries is difficult: anglers are widely dispersed, gear and practices vary, and many species are involved, which leads to fragmented and scarce data. To address these issues, we developed an Artificial Intelligence (AI) pipeline that turns angler‐reported photos into standardised records of catch composition and ...
Marco Signaroli +9 more
wiley +1 more source
Effect of Gamification Plus Automated Coaching to Increase Physical Activity Among Patients With Peripheral Artery Disease: The GAMEPAD Randomized Controlled Trial. [PDF]
Fanaroff AC +11 more
europepmc +1 more source
ABSTRACT Aim To explore the perceptions of patients with prostate cancer undergoing androgen deprivation therapy towards mobile health interventions. Design The study employed a qualitative descriptive design. Methods Seventeen participants were recruited from tertiary care hospitals from November 2022 to June 2023. The collected data were subsequently
Hongfan Yin, Chen Pan, Jia Gu, Yan Yang
wiley +1 more source
Gamification Strategies in Digital Health Interventions for Attention Rehabilitation in Stroke Survivors: A Systematic Review. [PDF]
Nugraha A +3 more
europepmc +1 more source
Literary Literacy as Situated Practice: Teacher and Mediator Beliefs in a Writers' House Museum
ABSTRACT This article examines the beliefs of secondary school teachers of ‘Valencian Language and Literature’ (official subject title in Valencian secondary education, where Catalan is officially referred to as Valencian) and of mediators at the Joan Fuster House‐Museum (Sueca, Spain), regarding the literary mediation and literacy practices developed ...
Javier Roig‐López +1 more
wiley +1 more source
Gamification in Stomatherapy: Virtual Game for Pressure Injury Care. [PDF]
Malheiros KM +8 more
europepmc +1 more source

