Results 241 to 250 of about 140,188 (287)

Innovative Approach to Understanding Complex Neuroanatomy Through ‘Acting‐Out’, Immersive 3D Modelling

open access: yesThe Clinical Teacher, Volume 23, Issue 1, February 2026.
ABSTRACT The challenge persists of engaging students in anatomy education, especially neuroanatomy. Conventional lectures often fail to accommodate the diverse learning preferences of students, leading to disinterest and stress. Innovative teaching methods, such as gamification and interactive learning, have shown promise.
Charlotte Kulow, Mara Sandrock
wiley   +1 more source

Patient Safety ‘Through Undergraduate Medical Students' Eyes’: A Mixed‐Methods Survey

open access: yesThe Clinical Teacher, Volume 23, Issue 1, February 2026.
ABSTRACT Background Evidence is limited internationally regarding medical students' perceptions and training needs in patient safety, following the WHO Global Patient Safety Action Plan 2021–2030, the COVID‐19 pandemic, and the subsequent acceleration in digitalization.
Anna Pappa   +7 more
wiley   +1 more source

Converting an Entire Course Into a Game by Implementing Gated Pathways

open access: yesThe Clinical Teacher, Volume 23, Issue 1, February 2026.
ABSTRACT Background Games are well recognized for enhancing student engagement, yet most reported game‐based interventions in higher education remain limited to single, one‐time activities. Comprehensive integration of gaming concepts across an entire course is still uncommon, particularly in health professional education.
Nazlee Sharmin, Ava K. Chow
wiley   +1 more source

‘Dragon's Den’: Gamifying Handover Skills Teaching

open access: yesThe Clinical Teacher, Volume 23, Issue 1, February 2026.
ABSTRACT Background Effective communication during patient handovers is critical to ensuring patient safety. While previous teaching methods locally have been successful, they have typically relied on substantial faculty input and resources. Drawing inspiration from contemporary approaches to small group learning, this study explores the impact of a ...
Mary Catherine Mina   +2 more
wiley   +1 more source

The Application of Gamification in Children's Oral Health Management: Systematic Review.

open access: yesJ Med Internet Res
Chen J   +7 more
europepmc   +1 more source

Use of Gamified Digital Tools in Daily Tasks of Health Care Workers: Scoping Review.

open access: yesJMIR Serious Games
Paudel B   +6 more
europepmc   +1 more source

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