Results 91 to 100 of about 331,897 (280)
This article presents dielectric elastomer switch (DES) materials, based on composite thin films. Alignment of graphite flakes due to their physical confinement within the thin films lead to much stronger piezoresistive responses than bulk composites, while their durability exceeds that of conventional liquid‐based DES materials.
Lingyu Liu +3 more
wiley +1 more source
Gaming capital: Rethinking literacy [PDF]
This paper is part of the symposium: Gameplay, gameplayers and gaming capital: Exploring intersections between games, education and adolescent subjectivities in virtual worlds PEER REFEREEING REQUIRED In rethinking literacy education in light of ...
Apperley, Thomas, Walsh, Christopher
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Video Game Romanticism: On Retro Gaming, Remakes, Reboots, Game Nostalgia, and Bad Games
In recent years, a relatively new phenomenon in the video game industry has emerged: the reappreciation of games from previous generations by individual gamers in combination with the production of new games aesthetically and/or ludologically clearly based on these older games.
openaire +5 more sources
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Introduction: Recent research has examined the context in which preference for specific online activities arises, leading researchers to suggest that excessive Internet users are engaged in specific activities rather than ‘generalized’ Internet use.
Halley M. Pontes +2 more
doaj +1 more source
A SVM bases AI design for interactive gaming [PDF]
Interactive gaming requires automatic processing on large volume of random data produced by players on spot, such as shooting, football kicking, boxing etc.
Jiang, Jianmin, Jiang, Yang, Palmer, Ian
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Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source
Assessing contagion in oil markets across eight crisis episodes
This study investigates contagion across oil markets in 22 countries during eight crisis episodes from 2007 to 2023 using linear, asymmetric, and extremal dependence tests alongside network analysis.
Baiyu Liu +3 more
doaj +1 more source
Research examining the relationship between gaming disorder, gaming motivations, and mental health is increasing, but the types of gaming use, such as recreational gaming and esports are not commonly distinguished. The present study compared recreational
Fanni Bányai +3 more
doaj +1 more source
Teens, Video Games, and Civics [PDF]
Analyzes survey findings on trends in teenagers' video gaming, the social context, the role of parents and monitoring, and the link between specific gaming experiences and civic activities.
Alexandra Rankin Macgill +4 more
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