Feasibility and Preliminary Outcomes of a Digital Intervention for Gaming-Related Problems and Well-Being: A Quasi-Experimental Study. [PDF]
Marjamaa N +7 more
europepmc +1 more source
A compact and flexible wearable force myography sensor based on optical fiber technology detects muscle activity through pressure‐induced light loss. The sensor offers high sensitivity for detecting subtle force and finger motion changes, along with excellent signal stability under dynamic and sweating conditions.
Chongyoung Chung +3 more
wiley +1 more source
Gaming onset and engagement among university students: a question of mismanaged emotions? [PDF]
Gisbert-Pérez J +3 more
europepmc +1 more source
A computational framework for optimizing strain sensor placement in wearable motion tracking systems is presented. By combining dense strain mapping with a genetic algorithm, the method discovers counterintuitive yet highly effective configurations that reduce joint angle error by 32%.
Minu Kim +4 more
wiley +1 more source
Smartphone gaming while walking increases visual fatigue compared with standing. [PDF]
Chen YL, Su BR, Wang ST, Wang YC.
europepmc +1 more source
A Novel Milli‐Scale Magnetic Robot Exploiting Rotation for Controlled Magnetic Particles Release
Delivering magnetic particles can become a game changer in minimally invasive medicine. To cope with this challenge, a magnetically actuated milli‐scale carrier leveraging rotation to perform on‐demand tunable release of magnetic particles across multiple release events is presented.
Giordano De Angelis +3 more
wiley +1 more source
Moral panic and gaming disorder: focused on the mediation role of negative attitudes toward digital games. [PDF]
Lee SJ, Kim SY, Ferguson CJ, Jeong EJ.
europepmc +1 more source
Collaborative Multiagent Closed‐Loop Motion Planning for Multimanipulator Systems
This work presents a hierarchical multi‐manipulator planner, emphasizing highly overlapping space. The proposed method leverages an enhanced Dynamic Movement Primitive based planner along with an improvised Multi‐Agent Reinforcement Learning approach to ensure regulatory and mediatory control while ensuring low‐level autonomy. Experiments across varied
Tian Xu, Siddharth Singh, Qing Chang
wiley +1 more source
Moderated Mediation in Problematic Digital Gaming Among Adolescents: Self-Esteem, Social Anxiety, Self-Concealment, and Sensation Seeking. [PDF]
Yayla İE +4 more
europepmc +1 more source

