Results 181 to 190 of about 331,897 (280)

Feasibility and Preliminary Outcomes of a Digital Intervention for Gaming-Related Problems and Well-Being: A Quasi-Experimental Study. [PDF]

open access: yesNordisk Alkohol Nark
Marjamaa N   +7 more
europepmc   +1 more source

Optical Fiber‐Based Versatile Wearable Force Myography System: Application to Human–Robot Interaction

open access: yesAdvanced Intelligent Systems, EarlyView.
A compact and flexible wearable force myography sensor based on optical fiber technology detects muscle activity through pressure‐induced light loss. The sensor offers high sensitivity for detecting subtle force and finger motion changes, along with excellent signal stability under dynamic and sweating conditions.
Chongyoung Chung   +3 more
wiley   +1 more source

Gaming onset and engagement among university students: a question of mismanaged emotions? [PDF]

open access: yesBMC Psychol
Gisbert-Pérez J   +3 more
europepmc   +1 more source

Optisense: Computational Optimization for Strain Sensor Placement in Wearable Motion Tracking Systems

open access: yesAdvanced Intelligent Systems, EarlyView.
A computational framework for optimizing strain sensor placement in wearable motion tracking systems is presented. By combining dense strain mapping with a genetic algorithm, the method discovers counterintuitive yet highly effective configurations that reduce joint angle error by 32%.
Minu Kim   +4 more
wiley   +1 more source

A Novel Milli‐Scale Magnetic Robot Exploiting Rotation for Controlled Magnetic Particles Release

open access: yesAdvanced Intelligent Systems, EarlyView.
Delivering magnetic particles can become a game changer in minimally invasive medicine. To cope with this challenge, a magnetically actuated milli‐scale carrier leveraging rotation to perform on‐demand tunable release of magnetic particles across multiple release events is presented.
Giordano De Angelis   +3 more
wiley   +1 more source

Collaborative Multiagent Closed‐Loop Motion Planning for Multimanipulator Systems

open access: yesAdvanced Intelligent Systems, EarlyView.
This work presents a hierarchical multi‐manipulator planner, emphasizing highly overlapping space. The proposed method leverages an enhanced Dynamic Movement Primitive based planner along with an improvised Multi‐Agent Reinforcement Learning approach to ensure regulatory and mediatory control while ensuring low‐level autonomy. Experiments across varied
Tian Xu, Siddharth Singh, Qing Chang
wiley   +1 more source

Extensive Games

open access: yesProceedings of the National Academy of Sciences, 1950
openaire   +4 more sources

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