Results 11 to 20 of about 334,298 (278)

Register Games [PDF]

open access: yesLogical Methods in Computer Science, 2020
The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in quasi-polynomial time, based on the notion of register game, a parameterised variant of a parity game.
Karoliina Lehtinen, Udi Boker
openaire   +4 more sources

CONVEX GAMES VERSUS CLAN GAMES [PDF]

open access: yesInternational Game Theory Review, 2006
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games.
Brânzei, R., Dimitrov, D.A., Tijs, S.H.
openaire   +10 more sources

Supermodular games and potential games [PDF]

open access: yesJournal of Mathematical Economics, 2003
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
BRANZEI R., MALLOZZI, LINA, TIJS S.
openaire   +9 more sources

Working memory performance in disordered gambling and gaming: A systematic review

open access: yesComprehensive Psychiatry, 2023
Background: Converging evidence supports that gaming and gambling disorders are associated with executive dysfunction. The involvement of different components of executive functions (EF) in these forms of behavioural addiction is unclear.
Ronald Ngetich   +5 more
doaj   +1 more source

Regulatory Measures' Effect on Gambling Participation: Experiences From Norway

open access: yesFrontiers in Psychiatry, 2021
The purpose of gambling regulation can be to ensure revenue for the public, to prevent crime and gambling problems. One regulatory measure involves restriction of what games can be offered in a market.
Jonny Engebø   +6 more
doaj   +1 more source

Gaming Disorder: A Contemporary Ampliative Account [PDF]

open access: yes, 2020
Diagnosing gaming disorder requires that mental health practitioners weigh in patient's values in an appropriate symmetry with an evidence-based approach to deal with patient's issues.
Bamijoko-Okungbaye, A   +2 more
core   +1 more source

Exploring the Dimensions of Smartphone Distraction: Development, Validation, Measurement Invariance, and Latent Mean Differences of the Smartphone Distraction Scale (SDS)

open access: yesFrontiers in Psychiatry, 2021
Background: Distraction is a functional emotion regulation strategy utilized to relieve emotional distress. Within the attention economy perspective, distraction is increasingly associated with digital technology use, performance impairments and ...
Melina A. Throuvala   +5 more
doaj   +1 more source

Hand games, naughty games

open access: yesPan African Medical Journal, 2020
We report the case of a 13-year-old child who presented to the ophthalmic emergencies for left eye trauma because of a sore eyelid, while fighting with one of his classmates using pairs of scissors. The clinical examination found a wound on the upper left eyelid with loss of substance of the skin without involvement of the orbicularis muscle (A ...
Kawtar Belkhadir, Ouafaa Cherkaoui
openaire   +4 more sources

Gaming in Kahnawà:ke

open access: yesCritical Gambling Studies, 2021
This is an article by Murray Marshall to be published as a commentary in the CIGS issue.
Murray Marshall
doaj   +1 more source

Online gaming addiction in children and adolescents: a review of empirical research [PDF]

open access: yes, 2012
Background and aims: Research suggests that excessive online gaming may lead to symptoms commonly experienced by substance addicts. Since games are particularly appealing to children and adolescents, these individuals may be more at risk than other ...
Griffiths, MD, Kuss, DJ
core   +1 more source

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