Results 41 to 50 of about 1,069,596 (334)
The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey [PDF]
Background: The rapid expansion of online video gaming as a leisure time activity has led to the appearance of problematic online gaming (POG). According to the literature, POG is associated with different psychiatric symptoms (eg, depression, anxiety ...
Demetrovics, Z +6 more
core +2 more sources
Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal
Concerns about problematic gaming behaviors deserve our full attention. However, we claim that it is far from clear that these problems can or should be attributed to a new disorder.
Espen Aarseth +25 more
semanticscholar +1 more source
Highlights • Depression, anxiety, and stress mediates the association between internet gaming disorder and insomnia.• Depression, anxiety, and stress mediates the association between internet gaming disorder and quality of life.• Internet gaming disorder
Sara Fazeli +6 more
semanticscholar +1 more source
Previous research on gaming disorder (GD) has highlighted key methodological and conceptual hindrances stemming from the heterogeneity of nomenclature and the use of non-standardized psychometric tools to assess this phenomenon. The recent recognition of
H. Pontes +6 more
semanticscholar +1 more source
Prevalence of internet gaming disorder in adolescents: A meta-analysis across three decades.
The inclusion of "Internet gaming disorder (IGD)" in the fifth edition of Diagnostic and statistical manual of mental disorders (DSM-5) creates a possible line of research.
J. Fam
semanticscholar +1 more source
Aims Gaming Disorder (GD) was recognised in the addiction field by the International Statistical Classification of Diseases and Related Health Problems in 2018.
Theodore Piper +4 more
doaj +1 more source
Play On: The Use of Games in Libraries
The use of games in the library is a currently trending topic of discussion and writing in the Library and Information Science profession. Upon first consideration, gaming may seem to be irrelevant at best and a waste of time and resources at worst ...
Hill, Christa
core +1 more source
Smartphone chronic gaming consumption and positive coping practice [PDF]
Purpose: Chronic consumption practice has been greatly accelerated by mobile, interactive and smartphone gaming technology devices. This study explores how chronic consumption of smartphone gaming produces positive coping practice.
de Kervenoael, Ronan +3 more
core +4 more sources
The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents [PDF]
Aims. The current study explored the nature of problematic (addictive) video gaming and the association with game type, psychosocial health, and substance use. Methods. Data were collected using a paper and pencil survey in the classroom setting.
Allahverdipour H. +65 more
core +1 more source
Impact of COVID-19 on gaming disorder: Monitoring and prevention
The global coronavirus disease 2019 (COVID-19) outbreak has necessitated physical distancing, lockdown, contact tracing, and self-quarantine so as to prevent the spread of the disease.
C. Ko, J. Yen
semanticscholar +1 more source

