Results 221 to 230 of about 21,568 (259)
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Gestural interfaces for immersive environments

SPIE Proceedings, 2014
We are witnessing an explosion of new forms of Human Computer Interaction devices lately for both laboratory research and home use. With these new affordance in user interfaces (UI), how can gestures be used to improve interaction for large scale immersive display environments.
openaire   +1 more source

IMMERSE: IMMersive Environment for Representing Self-Avatar Easily

2024 IEEE Gaming, Entertainment, and Media Conference (GEM)
Recently, the importance of having a representation of the users inside Virtual Reality (VR) by using avatars, which replicate the movements of real humans, has grown in several fields of application. Nowadays, developers can use many off-the-shelf devices for visualizations and tracking.
Viola E.   +3 more
openaire   +2 more sources

An Immersive Environment for Embodied Code

CHI Conference on Human Factors in Computing Systems Extended Abstracts, 2022
Robert Twomey   +5 more
openaire   +1 more source

Odor in Immersive Environments

2017
Immersive environments provide a computer-generated virtual reality for their users. They are applied in various fields such as engineering, marketing and sales, education and training, therapy or entertainment. Besides the dominant visual aspects or acoustic perception, olfactory perception can be one of the addressed senses in such a multimodal ...
Manfred Dangelmaier, Roland Blach
openaire   +1 more source

Creating an Immersive Environment

2011
In the previous chapter, you learned how to take some of your new 2-D game development skills and apply them to a 3-D game. You learned how OpenGL ES renders objects in 3-D and how to move these objects around to get a 3-D effect.
openaire   +1 more source

Immersive Virtual Environments’ Impact on Individual and Collective Creativity

European Psychologist, 2022
Samira Bourgeois-Bougrine   +2 more
exaly  

Effects of Physical, Non-Immersive Virtual, and Immersive Virtual Store Environments on Consumers' Perceptions and Purchase Behavior

Computers in Human Behavior, 2020
Elena Millan   +2 more
exaly  

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