Results 31 to 40 of about 1,569,127 (285)

The immersive virtual environment of the Digital Fulldome: Considerations of relevant psychological processes [PDF]

open access: yes, 2012
One of the most recent additions to the range of Immersive Virtual Environments has been the digital fulldome. However, not much empirical research has been conducted to explore its potential and benefits over other types of presentation formats. In this
Hedge, Craig   +2 more
core   +4 more sources

Engaging immersive video consumers: Challenges regarding 360-degree gamified video applications [PDF]

open access: yes, 2016
360-degree videos is a new medium that has gained the attention of the research community imposing challenges for creating more interactive and engaging immersive experiences.
Bouki, V.   +7 more
core   +1 more source

Comparison of User Experiences Based on Watching 360° Immersive Video and Reality – A Case Study of a Scooter Ride

open access: yesPromet (Zagreb), 2020
This paper compares the user experiences (UXs) while riding a scooter on the road to watching a 360° immersive scooter ride video in a laboratory using a Head-mounted Display (HMD) projection system. The aim of this study is to determine whether watching
Fei-Hui Huang
doaj   +1 more source

VVC Subpicture-Based Frame Packing for MPEG Immersive Video

open access: yesIEEE Access, 2022
The moving picture experts group (MPEG) video coding group started an immersive video coding standard project to accomplish acceptable bandwidth and decoding resources for multiple immersive videos with texture (color) and geometry (depth) information ...
Jong-Beom Jeong   +2 more
doaj   +1 more source

Volumetric video - acquisition, interaction, streaming and rendering

open access: yes, 2023
289326Due to the rapid development and the advances in extended Reality (XR) technologies and the related devices (e.g., tablets, headsets, etc.), realistic 3D representations of humans have achieved significant attention, especially in use cases, where ...
Hellge, Cornelius   +4 more
core   +1 more source

Recursive block splitting in feature-driven decoder-side depth estimation

open access: yesETRI Journal, 2022
This paper presents a study on the use of encoder-derived features in decoder-side depth estimation. The scheme of multiview video encoding does not require the transmission of depth maps (which carry the geometry of a three-dimensional scene) as only a ...
Błażej Szydełko   +4 more
doaj   +1 more source

Multiple description video coding for stereoscopic 3D [PDF]

open access: yes, 2009
In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video.
Worrall, S   +10 more
core   +1 more source

Inactive Region Filling Method for Efficient Compression Using Reinforcement Learning

open access: yesIEEE Access, 2023
Based on the massive advancements in modern hardware technologies, beyond high-resolution images, immersive and interactive videos have become an important next-generation technology.
Dongsin Kim, Kutub Uddin, Byung Tae Oh
doaj   +1 more source

Immersive media compression using mpeg immersive video standard

open access: yes, 2023
openThe MPEG Immersive Video (MIV) standard, plays an essential role in the coding and representation of immersive media content. This standard, designated as Part 12 within the MPEG-I suite, is invented to support virtual reality and extended reality ...
WAHBA, MAHMOUD Z A
core  

From Metaverse to MOOC : Can the Cloud meet scalability challenges for Open Virtual Worlds? [PDF]

open access: yes, 2013
The use of immersive 3D virtual worlds for education continues to grow due to their potential for creating innovative learning environments and their enormous popularity with students. However, scalability remains a major challenge.
Miller, Alan Henry David   +4 more
core   +2 more sources

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