Results 31 to 40 of about 22,628,091 (313)
While the research area of artificial intelligence benefited from increasingly sophisticated machine learning techniques in recent years, the resulting systems suffer from a loss of transparency and comprehensibility.
Katharina Weitz +4 more
semanticscholar +1 more source
Exploring Research through Design in Animal-Computer Interaction [PDF]
This paper explores Research through Design (RtD) as a potential methodology for developing new interactive experiences for animals. We present an example study from an on-going project and examine whether RtD offers an appropriate framework for ...
Dawkins M.S. +7 more
core +2 more sources
Evaluating Sustainable Interaction Design of Digital Services: The Case of YouTube
Recent research has advocated for a broader conception of evaluation for Sustainable HCI (SHCI), using interdisciplinary insights and methods. In this paper, we put this into practice to conduct an evaluation of Sustainable Interaction Design (SID) of ...
C. Preist, Daniel Schien, P. Shabajee
semanticscholar +1 more source
This chapter describes a collaborative transdisciplinary research project (by human beings) in response to awareness of a health problem, in this case the potential for skin damage and cancer, created by inappropriate use of our natural habitats. From the various elements within the research toolbox created for this project, the importance of computing
Goulev, Petar, Farrer, Joan
openaire +1 more source
HCI researchers have established a number of evidence-based design recommendations for children's touchscreen interfaces based on developmental appropriateness.
Nikita Soni +4 more
semanticscholar +1 more source
Affective Interaction Design at the End of the World [PDF]
We are living in a time of ecological and humanitarian crisis that requires imminent action from the joint fields of HCI and interaction design today.
Fritsch, Jonas
core +1 more source
Understanding the Role of Interactive Machine Learning in Movement Interaction Design
Interaction based on human movement has the potential to become an important new paradigm of human-computer interaction. However, high quality, mainstream movement interaction requires effective tools and techniques to support designers.
M. Gillies
semanticscholar +1 more source
Three trajectories for narrative visualisation
Narrative Visualisation (NarVis) is the pairing of data visualisation with narrative techniques. Due to its interdisciplinary applications and scholarship, NarVis presentations often feature vastly different interpretations of “narrative” and ...
Cameron Edmond, Tomasz Bednarz
doaj +1 more source
Augmented Reality Meets Tangibility: A New Approach for Early Childhood Education
Augmented Reality (AR) has been recognised as one of the promising technologies for the gaming industry. In this study, the authors intend to apply AR technology to develop an interactive educational game.
Yujie Zhu, Xinyi Yang, Stephen Jia Wang
doaj +1 more source
Finding the future:evolving interaction design [PDF]
The main aim of this project is to design and prototype a simplified example of a mobile operating system that makes use of both edge swipe control and 'smart' graphical instructions.
Primrose, Kym +2 more
core +3 more sources

