Results 151 to 160 of about 22,869 (269)
ABSTRACT Introduction The flipped classroom (FC) model of blended learning has become more feasible with the advancement of digital technology platforms. Monitoring a FC approach in curriculum delivery provides an opportunity to evaluate its impact on student exam outcomes and satisfaction.
Sheila Galvin, Margaret Lucitt
wiley +1 more source
Game‐Based Learning Versus Model Arm Training for Intravenous Cannulation in Dental Education
ABSTRACT Introduction Peripheral intravenous catheterisation is a complex procedure that is primarily performed by nurses in healthcare services. Peripheral intravenous catheterisation (PIVC) is also part of the updated 2024 Core Program in the National Dental Education catalogue. This study aimed to implement this practice and to evaluate the approach
Çağıl Vural +4 more
wiley +1 more source
The Impact of Health Literacy Status on the Comparative Validity and Sensitivity of an Interactive Multimedia Beverage Intake Questionnaire. [PDF]
Hooper LP +4 more
europepmc +1 more source
ABSTRACT Introduction Despite increased use of e‐learning, its value in developing practical diagnostic competencies, particularly in oral radiology, remains unclear. The purpose of this study was to evaluate changes in students' IOPAR interpretation scores and structured reporting after participation in an interactive, self‐directed e‐learning module.
Swarna Yerebairapura Math +7 more
wiley +1 more source
ABSTRACT Although the use of AI technologies (e.g., chatbots and automated writing evaluations (AWE)) has gained considerable attention in language learning fields in recent years, how AI technologies have been designed and implemented in language learning education, as well as their effectiveness, is understudied.
Shen Qiao +2 more
wiley +1 more source
ABSTRACT This study examined English vocabulary learning by using three types of flashcards: paper flashcards, non‐gamified mobile application (app) flashcards (i.e., digital flashcards), and gamified mobile app flashcards (i.e., gamified flashcards) in a privately owned language institute in Iran.
Ali Soyoof +3 more
wiley +1 more source
Tobacco Use Prevention for the Young (TUPY-S): Development, Validity and Reliability of an Interactive Multimedia Strategy from the Adolescents’ Perspective in Malaysia [PDF]
Mohd Zin F, Hillaluddin AH, Mustaffa J.
europepmc +1 more source
Synthesizing Empirical Research on Learner Metacognition in Second Language Writing
ABSTRACT Despite considerable research interest in learner metacognition in second language (L2) writing, there is not yet a review that synthesizes the existing empirical findings and discusses their implications. To fill the void, this systematic review synthesized 39 empirical studies on learner metacognition in L2 writing and examined their salient
Chen Li, Icy Lee, Zhicheng Mao
wiley +1 more source
ABSTRACT This study investigates the types of scaffolding strategies employed by elementary teachers during read aloud sessions, with a specific focus on emergent bilingual students. Through a multi‐site explanatory case study involving 14 elementary teachers across four districts, we analyzed the frequency and quality of scaffold use, categorizing ...
Qingli Lei +2 more
wiley +1 more source
Behavioral change and oral health literacy among elementary students after a school-based oral health education program. [PDF]
Panna SS +5 more
europepmc +1 more source

