Internet gaming disorder and aggression: A meta-analysis of teenagers and young adults
Background and aims Internet gaming disorder (IGD) and aggression (AG) are widespread phenomena around the world. Numerous studies have explored the relationship between the two but findings from such studies are inconsistent.
Shunyu Li +5 more
semanticscholar +1 more source
Factor Analysis of Impulsivity in Gaming Disorder and Internet Gaming Disorder
Abstract Background: Research suggests that a two-factor model impulsivity predicts substance addictions and use and Gambling Disorder. We aimed to determine whether a similar factor structure was present for Gaming Disorder (GD) and Internet Gaming Disorder (IGD).
Jodie N. Raybould, Richard J. Tunney
openaire +3 more sources
Internet gaming disorder as a formative construct : implications for conceptualization and measurement [PDF]
Background. Some people have serious problems controlling their internet and video game use. The DSM-5 now includes a proposal for ‘Internet Gaming Disorder’ as a condition in need of further study. Various studies aim to validate the proposed diagnostic
Billieux, Joël +2 more
core +1 more source
The relationship between childhood trauma and Internet gaming disorder among college students: A structural equation model [PDF]
open access journalBackground The aim of this study was to investigate the mechanisms of Internet gaming disorder (IGD) and the associated interaction effects of childhood trauma, depression and anxiety in college students. Methods Participants were
Chen, Li +15 more
core +3 more sources
aged between 11 and 17 years participated in both waves. The purchase of LBs was prevalent and stable in the sample across the six months. While a positive relationship was found between purchasing LBs and online gambling six months later, the ...
J. González-Cabrera +6 more
semanticscholar +1 more source
Problematic Internet Use and Problematic Online Gaming Are Not the Same: Findings from a Large Nationally Representative Adolescent Sample [PDF]
There is an ongoing debate in the literature whether problematic internet use (PIU) and problematic online gaming (POG) are two distinct conceptual and nosological entities or whether they are the same.
Demetrovics, Z +7 more
core +1 more source
Prevalence of internet gaming addiction and its association with sleep quality in medical students
Background: In Asia, there are approximately 2.3 billion internet users. Addiction to internet gaming takes a multifaceted toll on an individual's physical and mental well-being, casting a long shadow over their daily endeavors and also their sleep cycle.
Makhan Shakya +4 more
doaj +1 more source
The problematic coexistence of "internet gaming disorder" and esports [PDF]
Whether or not gaming causes addiction continues to be debated in the scholarly literature. The American Psychiatric Association has proposed "Internet gaming disorder," a non-substance addictive disorder, in order to encourage further research on the ...
Karhulahti, Veli-Matti +1 more
core +1 more source
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels of Internet Gaming Disorder independently of negative affect and problematic Internet use.
Socayna Moudiab, Marcantonio M. Spada
doaj +1 more source
Internet Gaming Disorder and the DSM-5: Conceptualization, Debates, and Controversies [PDF]
Scientific interest in behavioral addictions (such as Internet gaming disorder [IGD]) has risen considerably over the last two decades. Moreover, the inclusion of IGD in Section 3 of DSM-5 will most likely stimulate such research even more.
Demetrovics, Z +2 more
core +1 more source

