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Moodle Based Learning Management System Development for Kinesthetic Learning Style

2017 7th World Engineering Education Forum (WEEF), 2017
The nature of e-Learning that accommodates many learning styles demands it to provide features that maximizes learning results, and for the knowledge itself to be perceived by applying the preferred learning styles into the learning process. An instructional design made specifically for kinesthetic learners was introduced, which was called The ...
Kumianto Trilaksono, Harry Budi Santoso
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Critically thinking about engineering through kinesthetic experiential learning

2017 IEEE Frontiers in Education Conference (FIE), 2017
In recent years, use of and interest in active learning techniques has been on the rise. In this special session, participants will be immersed in kinesthetic experiential learning activities that emphasize the “active” in active learning. Participants will be guided through a number of in-class activities and the underlying pedagogical philosophy. The
Elif Eda Miskioglu, Philip Asare
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Kinesthetic learning of computing via "off-beat" activities

Proceedings of the 16th annual joint conference on Innovation and technology in computer science education, 2011
To broaden participation in computing requires exposing students to a variety of experiences. CS Unplugged promotes learning through kinesthetic activities. This paper identifies three types of learning (1) problem solving, (2) creative construction, and (3) open-ended invention, that lend themselves to activities that engage middle school students in ...
Ursula Wolz   +2 more
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Kinesthetic Communication for Learning in Immersive Worlds

2010
Despite the maturation of the video games medium, most self-identified learning games take the traditional but flawed approach of transmitting fact-based content to the user, frequently through the superimposition of “drill and practice” quizzes on top of interactive game-play that has little inherent relationship to the subject matter.
Christopher Ault   +3 more
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Weight and Velocity Influences on Kinesthetic Learning and Transfer of Learning

Journal of Motor Behavior, 1970
80 Ss performed a horizontal adduction movement of the arm attempting to approximate a velocity of 6 or 10 ft/sec with or without a 2-lb. weight in the hand, and Ss were randomly divided into 4 equal subgroups based upon the possible velocity-weight combinations. Ss were blindfolded and received only verbal cues as to the direction of error.
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Kinesthetic Gaming, Cognition, and Learning

2016
Kinesthetic gaming, which is also called full-body gaming, is the rising star of digital gaming trends of recent years. With the integration of commercially available motion tracking systems into game consoles, players are able to control the games with kinesthetic movements without any handheld controllers.
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Kinesthetic learning system for Arabic indigenous dances

Qatar Foundation Annual Research Forum Volume 2013 Issue 1, 2013
“This project is a trans-­disciplinary and cross-­organizational analysis between Northwestern University in Qatar and Qatar Museum Authority into the viable and effective use of motion-­sensing technologies in museums and cultural spaces for dissemination of Intangible Cultural Heritage (ICH).
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Transfer of Perceptual Learning: Role of Tactual-Kinesthetic Feedback Reexamined

Perceptual and Motor Skills, 1981
Albino rats were pre-exposed to stimuli in an otherwise visually sparse environment, with visibility and opportunity to manipulate the forms controlled during rearing. Analysis indicated that pre-exposing animals to stimuli which provided either tactual-kinesthetic feedback or highly visible forms significantly facilitated subsequent discrimination ...
B S, Anton, N I, Player, T L, Bennett
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The Effects of Hypnosis and Motivational Instructions on Kinesthetic Learning

American Journal of Clinical Hypnosis, 1967
Abstract Twenty-four male volunteer undergraduate students were equally divided into four groups—(a) hypnosis and task motivating instructions, (b) deep hypnosis and task motivating instructions, (c) task motivating instructions alone, and (d) control.
W E, Edmonston, H E, Marks
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Whole-Body Robot Motion Learning by Kinesthetic Teaching

2015
Learning whole-body robot motion is a challenging task because balance control should be taken into consideration. An intuitive way to teach motion to a humanoid robot is to apply human demonstration data to the robot. Since balance control was usually done by presetting the zero-moment-point (ZMP) trajectory of a robot, the challenge became the ...
Hsien-I Lin, Yung-Yao Chen, Yu-Che Huang
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