Results 21 to 30 of about 531,524 (264)
Peer learning is gaining momentum as an educational model suitable for university students. This study investigates the characteristics of the participation in peer-assisted learning groups (PALG) for students in Harbin-China, and compares them to their ...
Oluwafolakemi Grace Ala +2 more
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: The main concern of this chapter is to discuss the sharing and re-use of various types of learning resources. The authors describe the CANDLE project where an academic community from 12 universities and colleges from seven countries collaborated in ...
Ramesh C. Sharma
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Décrire et comprendre l’apprentissage dans les dispositifs hybrides de formation
Students entering higher education today are faced with a variety of hybrid and online learning environments. This research, conducted prior to the COVID-19 pandemic, aims to address gaps in knowledge about the interactions between students ...
Bernadette Charlier +2 more
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Interactive Learning System for Learning Calculus
Background: IT tools assist in creating a more participative and independent learning environment. They have brought a new perspective to collaborative learning where students do not just sit in a chair and swallow lecture content but instead participate in creating and sharing knowledge. However, interactivity
Md Asifur Rahman +2 more
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: There is much to be learned from the study of real applications of learning objects in authentic use and development applications. These chapter reviews two such studies and in the process helps to identify factors that will likely both exacerbate and ...
Terry Anderson
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Crossmodal interactions in human learning and memory
Most studies of memory and perceptual learning in humans have employed unisensory settings to simplify the study paradigm. However, in daily life we are often surrounded by complex and cluttered scenes made up of many objects and sources of sensory ...
Carolyn A. Murray +2 more
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Learning with Interactive Stories [PDF]
Several frameworks and platforms are used for learning or for building virtual environments for game-based learning. In games based on virtual worlds an enormous amount of knowledge is exchanged. But we believe compared to games stories provide more explicit knowledge transfer.
Sebastian A. Weiß +1 more
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: This paper is a response to Chapter 16 by McNaught (2003) and Chapter 18 by Littlejohn (2003a), from 'Reusing Online Resources: a sustainable approach to e-learning' (Littlejohn, 2003b).
Martin Oliver
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Intermolecular Non-Bonded Interactions from Machine Learning Datasets
Accurate determination of intermolecular non-covalent-bonded or non-bonded interactions is the key to potentially useful molecular dynamics simulations of polymer systems.
Jia-An Chen, Sheng D. Chao
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Learning high-order interactions for polygenic risk prediction.
Within the framework of precision medicine, the stratification of individual genetic susceptibility based on inherited DNA variation has paramount relevance. However, one of the most relevant pitfalls of traditional Polygenic Risk Scores (PRS) approaches
Michela C Massi +9 more
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