Results 201 to 210 of about 556 (214)
Some of the next articles are maybe not open access.

Designing Serious Mobile Location-Based Games

2019
The technical requirements of mobile location-based games have been met sufficiently well to make location-based mobile games an everyday object. Games like Ingress or Pokemon GO have experienced a huge popularity. Hence, the question arises how the obvious attraction of these games can be used to achieve goals other than entertainment, such as ...
Jannicke Baalsrud Hauge   +3 more
openaire   +2 more sources

The -level facility location game

Operations Research Letters, 2006
Donglei Du, Dachuan Xu
exaly  

Uses and Gratifications of Pokémon Go: Why do People Play Mobile Location-Based Augmented Reality Games?

International Journal of Human-Computer Interaction, 2019
Aditya Johri, Aqdas Malik, Juho Hamari
exaly  

On the Power of Deterministic Mechanisms for Facility Location Games

ACM Transactions on Economics and Computation, 2014
Dimitris Fotakis, Christos Tzamos
exaly  

Finding all pure strategy Nash equilibria in a planar location game

European Journal of Operational Research, 2011
Blas Pelegrin   +2 more
exaly  

Creating scalable location-based games: lessons from Geocaching

Personal and Ubiquitous Computing, 2011
Carman Neustaedter, Tejinder K Judge
exaly  

Min–Max payoffs in a two-player location game

Operations Research Letters, 2006
Ramamoorthi Ravi, S Chawla
exaly  

Home - About - Disclaimer - Privacy