Results 101 to 110 of about 25,719,596 (290)

An Evolutionary Game for User Access Mode Selection in Fog Radio Access Networks

open access: yesIEEE Access, 2017
The fog radio access network (F-RAN) is a promising paradigm to provide high spectral efficiency and energy efficiency. Characterizing users to select an appropriate communication mode in F-RANs is critical for performance optimization. With evolutionary
Shi Yan   +3 more
doaj   +1 more source

Advances in Sustainable and Wearable Textile Based Soft Robotics

open access: yesAdvanced Functional Materials, EarlyView.
This Review examines advances in wearable textile‐based soft robotics, focusing on sustainable materials, integrated sensing, and scalable actuation. It discusses manufacturing and system integration across healthcare, assistive robotics, prosthetics, and human–machine interfaces, and highlights key challenges in circular design, including life‐cycle ...
Zahir Abbas   +6 more
wiley   +1 more source

Augmented future: tracing the trajectory of location-based augmented reality gaming for the next ten years

open access: yesi-com
Location-based games are a highly technology-dependent game genre that has witnessed an exponential increase in popularity with the democratisation of smartphones as well as ubiquitous mobile data and access to satellite navigation.
Laato Samuli   +2 more
doaj   +1 more source

A Location Game On Disjoint Circles [PDF]

open access: yes
Two players are endowed with resources for setting up N locations on K identical circles, with N > K>= 1. The players alternately choose these locations (possibly in batches of more than one in each round) in order to secure the area closer to their ...
Jaideep Roy   +2 more
core  

Biodegradable and Biocompatible Functional Polymers for Biomedical Applications

open access: yesAdvanced Functional Materials, EarlyView.
Biodegradable and biocompatible functional polymers integrate electrical, mechanical, and stimuli‐responsive functionalities while enabling programmed degradation under physiological conditions. This review introduces recent advances in conductive, shape‐memory, self‐healing, photocurable, and adhesive polymer systems, emphasizing material design ...
Won Bae Han   +5 more
wiley   +1 more source

Coordinated Architectural and Chemical Reinforcement in the Crushing Mandible of a Soldier Termite

open access: yesAdvanced Functional Materials, EarlyView.
The crushing mandible of a soldier termite withstands substantial biting loads despite lacking mineral. Its cuticle is partitioned: convex teeth pair hardness and zinc enrichment with aligned chitin fibers for contact durability, while stiffer concave regions between teeth carry bending loads.
Andrew Tran Nguyen   +16 more
wiley   +1 more source

Analog Classification of Human Hand Gestures Exploiting Dendritic Integration With an Organic Artificial Soma

open access: yesAdvanced Functional Materials, EarlyView.
An organic neuromorphic architecture for the classification of human motor behavior is presented and validated. It performs somatic integration by linearly combining the activity from three muscles. An investigation of synaptic weights is presented and discussed in relationship with the classification performance.
Ilenia Sergi   +7 more
wiley   +1 more source

The Novel Location Privacy-Preserving CKD for Mobile Crowdsourcing Systems

open access: yesIEEE Access, 2018
With the development of mobile devices, mobile crowdsourcing has become the research hotspot in mobile crowd sensing networks (MCSS). How to protect the location privacy of mobile user in location-based services is a key problem in MCSS.
Zhongyang Chi   +3 more
doaj   +1 more source

Designing for the dichotomy of immersion in location based games [PDF]

open access: yes, 2015
The interaction design of mixed reality location based games typically focuses upon the digital content of the mobile screen, as this is characteristically the primary navigational tool players use to traverse the game space. This emphasis on the digital over the physical means the opportunity for player immersion in mixed reality games is often ...
Gradinar, Adrian   +4 more
openaire   +2 more sources

Location-Based Games as Interfaces for Collecting User Data

open access: yes, 2020
Location-based games (LBGs) are becoming increasingly popular. These games use player’s physical location as a game mechanic, and many of the games are played in real time. This study investigates the affordances that three popular LBGs, Ingress, Pokemon GO and The Walking Dead: Our World, provide for users to collect location data from other players ...
Sampsa Rauti, Samuli Laato
openaire   +2 more sources

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