Results 201 to 210 of about 556 (214)
Some of the next articles are maybe not open access.
Designing Serious Mobile Location-Based Games
2019The technical requirements of mobile location-based games have been met sufficiently well to make location-based mobile games an everyday object. Games like Ingress or Pokemon GO have experienced a huge popularity. Hence, the question arises how the obvious attraction of these games can be used to achieve goals other than entertainment, such as ...
Jannicke Baalsrud Hauge +3 more
openaire +2 more sources
International Journal of Human-Computer Interaction, 2019
Aditya Johri, Aqdas Malik, Juho Hamari
exaly
Aditya Johri, Aqdas Malik, Juho Hamari
exaly
On the Power of Deterministic Mechanisms for Facility Location Games
ACM Transactions on Economics and Computation, 2014Dimitris Fotakis, Christos Tzamos
exaly
Finding all pure strategy Nash equilibria in a planar location game
European Journal of Operational Research, 2011Blas Pelegrin +2 more
exaly
Creating scalable location-based games: lessons from Geocaching
Personal and Ubiquitous Computing, 2011Carman Neustaedter, Tejinder K Judge
exaly
Min–Max payoffs in a two-player location game
Operations Research Letters, 2006Ramamoorthi Ravi, S Chawla
exaly
Geogames: Designing Location-Based Games from Classic Board Games
IEEE Intelligent Systems, 2006exaly

