Results 41 to 50 of about 47,815 (164)

Will in Town, ein Location-based Game

open access: yes, 2014
{"references": ["https://github.com/DHd-Verband/DHd-Abstracts-2014"]}
Gerrit Weber   +2 more
openaire   +2 more sources

Discovering the invisible city: Location-based games for learning in smart cities [PDF]

open access: yesInteraction Design and Architecture(s), 2013
In this paper we discuss how location-based mobile games can be designed for learning in modern technology enhanced public spaces. We start with the description of the design process and we identify the main challenges faced. We elaborate the case of the
Christos Sintoris   +3 more
doaj  

Educating Adults with a Location-Based Augmented Reality Game: A Content Analysis Approach

open access: yesMathematics, 2021
With the exception of Pokémon Go, relatively little is known about other Mobile Augmented Reality (MAR) games, and the attitudes of middle-aged and elderly adults towards them are hitherto poorly examined.
Konstantina Sdravopoulou   +2 more
doaj   +1 more source

Campus Changer: A Serious Geogame for Transforming the Main Campus of the Warsaw University of Technology

open access: yesUrban Planning
The goal of the article was to develop a serious geogame that allows for the activation of the Warsaw University of Technology’s (WUT) academic community’s involvement in the participatory planning process for campus revitalization and development.
Agnieszka Wendland   +7 more
doaj   +1 more source

3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games

open access: yesInternational Journal of Computer Games Technology, 2008
Location-based games not only offer new experiences for the players, but also present new challenges for researchers in terms of analyzing player behaviour.
Paul Coulton   +3 more
doaj   +1 more source

Behavioural Effects of Spatially Structured Scoring Systems in Location-Based Serious Games—A Case Study in the Context of OpenStreetMap

open access: yesISPRS International Journal of Geo-Information, 2020
Location-based games have become popular in recent years, with Pokémon Go and Ingress being two very prominent examples. Some location-based games, known as Serious Games, go beyond entertainment and serve additional purposes such as data collection.
Rene Westerholt   +2 more
doaj   +1 more source

Scavenger Hunt: Utilization of Blockchain and IoT for a Location-Based Game

open access: yesIEEE Access, 2020
Distributed Ledger Technology, has been gaining enormous attention in areas beyond cryptocurrency. Industries such as energy, transportation, and healthcare are already integrating DLTs into their operations.
Ahsan Manzoor   +3 more
doaj   +1 more source

Location Privacy Protection Systems in Presence of Service Quality and Energy Constraints

open access: yesInformation, 2019
The wide-ranging application of location-based services (LBSs) through the use of mobile devices and wireless networks has brought about many critical privacy challenges.
Mulugeta Kassaw Tefera, Xiaolong Yang
doaj   +1 more source

The Hybrid Space of Collaborative Location-Based Mobile Games and the City: A Case Study of Ingress

open access: yesUrban Planning, 2020
Structural changes in the way we live and interact in cities are occurring due to advances in mobile communication technologies affecting everyday practices.
Ulysses Sengupta   +3 more
doaj   +1 more source

Towards Location-based Augmented Reality games

open access: yesProcedia Computer Science, 2012
AbstractLocation-based games have become more popular thanks to the growth of mobile device's technology. This paper presents a framework for the development of location-based augmented reality games and wARms, an augmented-reality location- based mobile game prototype based on said framework that uses the player's real position and orientation in ...
João Tiago Pinheiro Neto Jacob   +3 more
openaire   +1 more source

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