Results 71 to 80 of about 47,815 (164)

Gamification in Retail: Enhancing Grocery Customer Experience with Location-Based Strategies

open access: yesInternational Journal of Serious Games
This study explores how gamification impacts customer experience in the retail sector emphasizing the need for businesses to differentiate in competitive markets.
Alireza Zandi, Yoones A. Sekhavat
doaj   +1 more source

Immersion in Location-Based Games

open access: yes, 2011
This thesis focuses on how location-based games can be used to experience places of cultural heritage in new ways. A prototype game was created in which players follow a day in the life of a sergeant while walking to different locations at Karlsborg fortress and unravel a plot about the plan to steal Sweden’s gold reserve.
openaire   +1 more source

Blow the whistle: a cross-sectional video-analysis study examining bodychecking, suspected injuries and penalisation of illegal contacts in youth ringette. [PDF]

open access: yesBMJ Open Sport Exerc Med
Heming EE   +8 more
europepmc   +1 more source

Occupational Exposure and Economic Inequity Along a Game Meat Trade Network in Cross River State, Nigeria. [PDF]

open access: yesAnimals (Basel)
Thompson KET   +8 more
europepmc   +1 more source

Editorial: “Serious location-based games”

open access: yesFrontiers in Education, 2022
Heinrich Söbke   +5 more
openaire   +3 more sources

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