Results 61 to 70 of about 23,845,731 (236)
Building machine‐readable vocabularies for materials science is slow, expert‐driven work. This study benchmarks 13 large language models on two of its first steps: finding candidate terms in engineering articles and deciding where they belong in a class hierarchy.
Thomas Bjarsch +3 more
wiley +1 more source
Discovering the invisible city: Location-based games for learning in smart cities [PDF]
In this paper we discuss how location-based mobile games can be designed for learning in modern technology enhanced public spaces. We start with the description of the design process and we identify the main challenges faced. We elaborate the case of the
Christos Sintoris +3 more
doaj
Scandium (Sc)‐doped AlCoCrFeMo HEA coatings are fabricated via flame spraying with 0.1, 0.3, and 0.5 wt% Sc additions. Among these, the HEA‐Sc0.3 coating exhibits the highest corrosion resistance, indicated by a more positive corrosion potential and lower current density.
Pankaj Kumar +7 more
wiley +1 more source
Proceedings of the 7th European Conference on Games-Based Learning [PDF]
[Excerpt from the Preface] These proceedings represent the work of researchers participating in the 7th European Conference on Games-Based Learning, wich is being organised and hosted this year by the Instituto Superior de Engenharia do Porto (ISEP ...
European Conference on Games-Based Learning
core +1 more source
Privacy through uncertainty in location-based services [PDF]
Location-Based Services (LBS) are becoming more prevalent. While there are many benefits, there are also real privacy risks. People are unwilling to give up the benefits - but can we reduce privacy risks without giving up on LBS entirely?
Kuijpers, Bart +16 more
core +1 more source
Low‐voltage FIB‐SEM tomography combined with a image preprocessing pipeline improves phase contrast and enables reliable machine‐learning segmentation of conductive networks in lithium‐ion battery electrodes. Structural descriptors are extracted from segmented images, done semimanually and automated, and compared.
Lisa Beran +6 more
wiley +1 more source
Design Criteria for Pervasive Games in Historical Sites
Video games can be considered a strong asset in the tourism industry. It is a form of media that allows for interactive experiences. It also allows the virtual reconstruction of historical sites and cities that are difficult or impossible to reconstruct ...
Ahmed Hassan Emara +2 more
doaj +1 more source
Experiments and thermophysical simulations were conducted to investigate the electron beam powder bed fusion electron beam (PBF‐EB/M) process for the γ′‐strengthened nickel‐based superalloy Inconel 738LC. The results demonstrate the impact of process‐induced microstructural variations on high‐temperature mechanical behavior, providing a basis for ...
Jan Niklas Petenati +11 more
wiley +1 more source
MeetDurian: Can Location-Based Games be Used to Improve COVID-19 Hygiene Habits? [PDF]
Chen D, Bucchiarone A, Lv Z.
europepmc +1 more source
The rapid development of digital technologies has the potential to revitalisecontemporary education. Location-based games built on satellite-basednavigation system technologies in smartphones is a new technology that trulyopens up new forms to ...
Jaldemark, Jimmy, +2 more
core

