Results 11 to 20 of about 1,782 (131)

A Game of Covid: Strategic Thoughts About a Ludified Pandemic. [PDF]

open access: yesFront Psychol, 2021
Many aspects of handling the COVID-19 pandemic bear a resemblance to patterns found in games. We observe point displays and leader boards, the visible assumption of roles, classic archetypes, the collection of resources, and spatial awareness.
Raab MH, Döbler NA, Carbon CC.
europepmc   +2 more sources

Rationale and Trial Design of Feedbacks Using Behavioural Economic Theories on STEP Counts (FOOTSTEPS) Trial in Patients With Cardiovascular Disease. [PDF]

open access: yesCJC Open
Physical activity is crucial for reducing cardiovascular disease (CVD) risk. Interventions for nonsupervised exercise therapy have not been broadly implemented, and few patients with CVD achieve the recommended activity levels (eg, 8000 daily steps ...
Suzuki T   +29 more
europepmc   +2 more sources

Being Anal About the Rules [PDF]

open access: yesPress Start, 2018
Developing technologies, digital media and mobile internet access have allowed members of the MSM community the opportunity to integrate their lives more fully into a world once dominated by exclusively straight places and communities - the change ...
Marshall, Conor
core   +4 more sources

Intermedial participatory culture: ludification and gamification for sustainable development

open access: yesArte, Individuo y Sociedad
The research approaches civic engagement from the perspective of Intermedial Studies, shedding light on different strategies of ‘mediation’, the way people engage in civic practices and shape the public sphere in postdigital culture. The paper explores the evolution of civic webs, living labs, forms of meaningful play in ludified transmedia practices ...
Carolina Fernández-Castrillo   +1 more
openaire   +5 more sources

Proposing a Typology of Ludification as a Translation Technique for PC, Console, Mobile and Online Games

open access: yesLangkawi: Journal of The Association for Arabic and English, 2021
Translation technique typology indicates a lack of specific technique to evoke playful nuance – ludification. We argue that ludification might also serve as a translation technique in video game translation context.
SF. Luthfie Arguby Purnomo   +4 more
doaj   +1 more source

Gamificación y narrativas transmedia en la enseñanza de la escritura creativa y la Literatura española

open access: yesL'Âge d'or, 2023
L’article suivant prend comme point de départ la mise en œuvre d’un projet d’innovation pédagogique dans les études universitaires en communication. L’objectif fondamental est de promouvoir de nouvelles dynamiques d’apprentissage dans la littérature ...
Antonio Acedo-García
doaj   +1 more source

Socio-cultural potential of digital games. A synthetic approach [PDF]

open access: yesStudia z Teorii Wychowania, 2020
Digital games are a well-recognized and willingly used medium nowadays. People of different ages and social status play games. However, players become entangled in the increasingly complex culture of digital games that during its development surpassed ...
Damian Gałuszka
doaj   +1 more source

Un processus et des principes pour le développement de jeux sérieux en réalité virtuelle immersive

open access: yesMédiations & Médiatisations, 2023
La réalité virtuelle, qui implique un environnement généré par un système informatique donnant une impression de réalité, de présence et d'engagement (Pellas et al., 2020), a connu des développements dans le domaine de l’éducation (Freina et Ott, 2015 ...
Christine Marquis   +3 more
doaj   +1 more source

Tour 360 et jeu d’évasion : réalité virtuelle dans Moodle

open access: yesMédiations & Médiatisations, 2023
Le RÉCITFAD développe des plugiciels pour Moodle, dont deux qui ont le potentiel d’intégrer des activités immersives : Tour 360 et Jeu d’évasion. Le plugiciel Tour 360 facilite la création d’activités immersives qui permettent à la personne apprenante de
Nathalie Angers   +2 more
doaj   +1 more source

Les technologies éducatives au profit du développement des athlètes

open access: yesMédiations & Médiatisations, 2020
L’émergence grandissante des technologies n’est plus une surprise pour personne. Depuis les dernières années, les chercheurs ont avancé plusieurs hypothèses et présenté autant de résultats sur les retombées avantageuses que procure l’usage des ...
Frédérique Campeau, Isabelle Savard
doaj   +1 more source

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