Results 51 to 60 of about 120 (98)

Au moins 2800 ans d’histoire et d’innovation en termes de jeux sérieux et autres activités ludo-utilitaires

open access: yesTechnologie et Innovation
Le jeu sérieux en tant qu’artefact tout autant qu’activité est très ancien. Nous profitons de l’introduction de ce numéro de la revue Technologie et innovation pour parcours certains points saillant de l’histoire des pratiques et dispositifs ...
Stéphane Goria
doaj   +1 more source

Redirecting Ludification

open access: yes
This chapter concerns the ludification of the university and the academic politics of game studies. It takes Joost Raessens’ work on the ludification of culture and the politics of serious games as emblematic of game studies’ general disinclination to fully reckon with the role of military technoscience and contemporary capitalism in shaping digital ...
openaire   +1 more source

The Art of Speed:The Ludification of Cinematic Television – The Case of 24

open access: yes, 2021
This paper is a theoretically informed reading of the television series 24, which we argue to be a prominent and instructive example of ludification, ie. the use of game design elements in non-game contexts with a special emphasis on 'ludifying' story objects and story structures residing in the threshold between (non-linear) games and (linear) stories.
Walther, Bo Kampmann; id_orcid 0000-0003-0600-1779   +1 more
openaire   +1 more source

Being Anal About the Rules

open access: yesPress Start, 2018
Developing technologies, digital media and mobile internet access have allowed members of the MSM community the opportunity to integrate their lives more fully into a world once dominated by exclusively straight places and communities - the change ...
Conor Marshall
doaj  

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