Results 71 to 80 of about 134 (121)
Should gaming disorder include non-digital gaming activities, e.g., collectible card games, tabletop games? [PDF]
Sanders JL +4 more
europepmc +1 more source
EEG-Based Engagement Monitoring in Cognitive Games. [PDF]
Ahmed Y +3 more
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Ludology and narratology: Legend about the battle [PDF]
The paper provides an overview and an analysis of the narratological and ludological approach to the study of video games and a review of the establishment of the fledgling field of game studies. The starting points of both theoretical positions, derived from the same literary theoretical corpus, are presented.
Biljana Mitrović
exaly +2 more sources
8. Existential Ludology and Peter Wessel Zapffe [PDF]
Stefano Gualeni, Daniel Vella
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Ludology: From Representation to Simulation
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques. Electronic Art and Animation Catalog., 2002Most of the current studies of the creative potential of computer games have been done through tools designed for narrative media (literary theory, narratology, film theory). Several attempts have been made by both academics and designers to create "interactive narratives" that would allow players to experience the qualities of narrative while being ...
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Social Constructionism and Ludology
Simulation & Gaming, 2011This article combines the paradigm of social constructionism with the developing field of ludology. As games are intersubjective meaning-making activities, their study requires understanding of the nature of social constructions, and how such constructions are produced and interpreted: The formalist nature of ludological core concepts such as game ...
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