Results 51 to 60 of about 134 (121)

SCREENER, an educational game for teaching the Drug Discovery and Development process. [PDF]

open access: yesBraz J Med Biol Res, 2021
Noël F   +8 more
europepmc   +1 more source

Virtual tree, real impact: how simulated worlds associate with the perception of limited resources. [PDF]

open access: yesHumanit Soc Sci Commun, 2022
Ho MT   +4 more
europepmc   +1 more source

Pętla śmierci jako komponent

open access: yesTeksty Drugie, 2017
Assuming its premise in the experience of being stuck in a death loop in Fallout: New Vegas (2010), this essay theorises the possibilities of interpretation in single-player computer game play.
Olli Tapio Leino
doaj  

Exploring the Emerging Domain of Research on Video Game Live Streaming in Web of Science: State of the Art, Changes and Trends. [PDF]

open access: yesInt J Environ Res Public Health, 2021
Cabeza-Ramírez LJ   +2 more
europepmc   +1 more source

Screening Play: Rules, Wares, and Representations in “Realistic” Video Games

open access: yesEludamos, 2010
In highlighting the apparatus as the keystone for the magic circle of video gaming, we displace players—the subject of ludology—and “text”—the subject of narratology.
Ian Reyes, Suellen Adams
doaj   +1 more source

Doubly Real: Game Studies and Literary Anthropology; or, Why We Play Games

open access: yesEludamos, 2009
Few game studies scholars will regret that the infelicitous ludology vs. narratology debate has been left behind. However, one misconception concerning the nature of literary theory continues to haunt game studies.
Philipp Schweighauser
doaj   +1 more source

The Joy of the Easter Egg and the Pain of Numb Hands: The Augmentation and Limitation of Reality Through Video Games

open access: yesPalabra Clave, 2015
Becoming immersed in a world where our perception of reality is highly mediated allows for the creation of an audiovisual lexicon that expands over many platforms and times.
Enrique Uribe-Jongbloed   +2 more
doaj  

Simulation and Representation: A Thomist Theory of Video Games

open access: yesOpen Philosophy
This paper draws on the philosophy of Jacques Maritain, a “semiotic Thomist,” to examine lingering issues from the ludology–narratology debate in video game studies.
Porretta Michael
doaj   +1 more source

From Governance to Planning: Nuclearity, Ludology, Anarchy

open access: yes, 2021
This paper responds to the call "For Planetary Governance" written by Benjamin Bratton and issued by The Terraforming and Strelka Mag. Through a hermeneutics of the nuclear facilitated by Martin Heidegger, Jean Baudrillard, and Patrick Jagoda, it examines the atomic bomb as the final symbol of a nationalist, metaphysical age of spirit, and the initial ...
openaire   +3 more sources

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