Skills for Creativity in Games Design (Part 2) Practitioner Conceptions of Creativity in Games Design. [PDF]
Jeffries, Karl K.
core
Engineered surface strategies to manage dental implant‐related infections
Abstract When exposed to the oral environment, dental implants, like natural surfaces, become substrates for microbial adhesion and accumulation, often leading to implant‐related infections—one of the main causes of implant failure. These failures impose significant costs on patients, clinicians, and healthcare systems.
João Gabriel S. Souza +7 more
wiley +1 more source
Postphenomenological Study: Using Generative Knowing and Science Fiction for Fostering Speculative Reflection on AI-nudge Experience. [PDF]
Lim A, Nicolaides A, Yang X, Morkos B.
europepmc +1 more source
Abstract How did World War II affect the nature and resilience of Soviet institutions and authority, especially in the extreme case of the Blockade of Leningrad? During the Blockade, Leningraders acted with great agency by engaging in the shadow trade of food and shadow talk for information and community in order to survive.
Jeffrey K. Hass, Nikita A. Lomagin
wiley +1 more source
Comparing a new visuospatial intervention administered 3 days after a trauma film to reduce the occurrence of intrusive visual memories: a single-center randomized, controlled trial in healthy participants. [PDF]
Matura JM +13 more
europepmc +1 more source
Intentionalism, anti‐Intentionalism and conversational interaction
Abstract Proponents as well as opponents of modeling aesthetic interpretation on conversation tend to assume that this implies that the author's intention constitutes the meaning of her work and that the aim of interpretation consists in recovering it.
Palle Leth
wiley +1 more source
Presence Is Reality: Rethinking Virtual and Real-World Consciousness. [PDF]
Singleton O, Fotopoulou A.
europepmc +1 more source
Dead time, hard time, and narrative redemption: Delimiting the life proper
Abstract Is every detail of your life a candidate for the meaningful, valuable, or worthwhile? If not, which do you exclude? Thaddeus Metz nominates “dead time”: the nail‐clipping, line‐waiting, traffic‐jam enduring, generally commonplace moments of our life. Dead time, while prevalent, is not remarkable. Metz recommends that we set at least some of it
Kathy Behrendt
wiley +1 more source

